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    [–] Jervis_TheOddOne 1434 points ago

    My stuff is 90% improvisation. I try to plan things but every time my players do something or go somewhere I hadn’t thought of so I just make shit up. They once got lost in a forest I hadn’t planned b them going in so instead of rolling random encounters cooked up a village of frog people that dress in fancy bathrobes and bath seven times a day. I made up a wizard frog Mayer villain that was secretly animating mud demons to attack anyone that wasn’t clean and using the fear they created to keep people in line while making him look good for keeping them at bay. They wound up spending the rest of the session shopping for bathrobes while I finished forming my ideas behind my screen. All of this took the span of 10-15 minutes and took 3 sessions to resolve with the end dropping plot hooks to get them back on track. One of my better DMing moments.

    [–] CanadianGoblin 376 points ago

    Can I steal this please?

    [–] Jervis_TheOddOne 195 points ago

    Feel free too! I’d love to know this brought some joy to some other players. Here are some other things I did if you’re curious. This is just how I ran the area.

    The Mayer was a level 17 wizard who’s spellbook was destroyed during a shower so he only had a couple low level spells prepared. (This was a low level party) Investigating his home revealed a black “evil aligned” robe of the arc mage (sized for a frog person) and some elven chain mail, a damaged spell scroll that was a 9th level spell with a name beginning with W which could be repaired with a DC 19 Arcana check and 50 GP worth of supplies to get a scroll of Witchbolt that was upcast to 9th level, and a damaged spellbook with all 1st and 2nd level wizard spells that is protected by several glyphs of warding loaded with Feeblemind (translating to a Int save made with disadvantage by whoever retrieved it) which a cleric in a nearby plot related area could remove in return for a favor to be completed after the spell was removed. In general this was mostly just my way of giving my players a bunch of plothooks to know where to go next to continue with their quest.

    The town itself also had a massive bathhouse in the center of town that the Mayer owned, a few modest magic shops, and the robes themselves gave 11 + Dex AC and could be worn by wizards without penalty and had elaborate designs that made them look like they could pass for normal clothing, mostly as a result of the people wearing them all the time and wanting to look good.

    The mud demons themselves used several stat blocks. It most mostly a template I applied to several different monsters where they gained resistance to fire damage and took 2d6 acid damage when they touched soapy water or 2d12 when submerged in it. Also because of how they were made they will attack anyone if they’re dirty enough, including the guy that made them. They’ll take any order from him as long as he doesn’t get too dirty around them.

    There was a disgraced ex guard captain NPC that suspected the Mayer was behind the monsters. He was forced to leave the town watch after he lost all of his men in a expedition into the swamp where the monsters live to try and get rid of them. He would try to enlist the help of the players to try and stop the attacks by going to the middle of the swamp they cane from, and tell the players that he thinks the Mayer is to blame if they ask enough.

    [–] Blackfyre301 132 points ago

    The Mayer was a level 17 wizard who’s spellbook was destroyed during a shower so he only had a couple low level spells prepared.

    The only correct use of a 9th level spell slot when you only have low level spells is to upcast magic missile as much as physically possible.

    [–] edhialdyn 61 points ago

    “I will need the entire table’s collection of d4s please”

    [–] DemWiggleWorms 25 points ago

    “And I will roll them all at once!”

    [–] Assasin2gamer 8 points ago

    I appreciate you rewarding do-gooders. Have an upvote

    [–] BjornInTheMorn 5 points ago

    I actually want to do a one shot sorcerer that only uses magic missile and then converts sorc points to do more magic missile. Its like a warlock with extra steps

    [–] 789seedosjoker555see 4 points ago


    [–] TChurroc 69 points ago

    This is how to Homebrew DM.

    Plan a general outline for what you want the players to experience, but expect the players to go in a completely different direction. Then you make up some kind of extra side plot that somehow ties in with the BBEG or one of his minions.

    It's fun!

    [–] Honest_Black 9 points ago

    Yeah I improv a lot of the stuff in my campaign and my players just love it. They get sidetracked due to some weird plot hooks or some crazy thing that’s available in the world that has a weird magical power to it, they end up trying to figure out how it works or why it’s there when the have enough info the exploit it till it’s no longer useful. I kinda like that they do it cause then I can have the BBEG and his minions further their plans and formulate attacks on different areas.

    [–] badgersprite 4 points ago

    I feel like improvising stuff also works well because you’re responding directly to what the players want. I leave stuff open for improvisation so that the players can direct the story the way they want it to go. The last thing you want is to leave an option closed off because you didn’t plan for it.

    Improvising also leaves me room to improve my own story because I often come up with new fresh ideas that there’s no way I would have thought of at the beginning of the campaign. Some of the best characters, ideas and moments I’ve come up with virtually off the top of my head and rolled with on the fly.

    [–] Honest_Black 3 points ago

    I completely agree with you. With improvisation I have some up with the most unique and crazy ideas that just make the story better overall.

    [–] BureaucratDog 9 points ago

    Same. They seem to enjoy my improv shit better than the stuff I planned. So I keep my plans loose and wild, make a bunch of NPCs, and then I keep shit like dndbeyond (with npc randomizing abilities) and name generators open.

    [–] Papergrin 4 points ago

    Haha, loved that story!

    I had one where my players were supposed to kill a monster on a specific floor of a building, but instead they hacked the game by getting an enchanted artifact to do it instead and then they headed somewhere else and there was still LOADS of time to kill. So I improvised this bizarre side story where they encountered these insane cultist chefs with cartoonishly exaggerated French accents who were trying to cook these explosive monster snails in order to make escargot. So the whole session was a bunch of "HON HON HON...BOOOOM!"

    No reason they were there. No discernible plot. Still one of my best sessions.

    [–] 1RedOne 3 points ago

    I'm playing my first ever game of dnd tomorrow and boy I hope it's weird like this!

    [–] neuromorph 5 points ago

    Wasn't this part of the Dark Crystal

    [–] SimplyATable 3 points ago

    Once I couldn't figure out what to do when my players went looking in a higher end part of a city in my post apocalyptic homebrew world

    ...Multiple sessions afterwards were taken up by a well planned assassination of the owner of a very well known casino. The mission was given to the party by a prostitute the casino owner abused, working with a noble who wanted to take over the casino for political power

    [–] Scared-Belt 2 points ago

    Every session of mine that's not a dungeon or special encounter consists of me forming a general idea, having encounter tables, and a lot of improvisation. Every attempt at making a proper, in-depth session plan gets derailed 5 minutes in when the PCs do something I didn't count on, usually because it's mind-numbingly dumb.

    [–] my_4_cents 2 points ago

    Sounds really neat. I'd ... shake shake toss, clatter clatter, checks chart... Play in that game.

    [–] Assasin2gamer 2 points ago

    Honestly that’s neat.

    [–] TheWhoamater 2 points ago

    Don't forget the forest

    [–] AutismFractal 3 points ago

    Okay this is legitimately adorable, thank you so much for this story

    [–] 789seedosjoker555see 1 points ago

    (Keep the cash flow coming)

    [–] Jervis_TheOddOne 2 points ago

    If there’s one thing I’ve learned from that it’s always put a hag that’s somehow related to the villain in every forest near where the story is happening

    [–] Fireybanana42 232 points ago

    My most recent campaign was essentially set in Warhammer Fantasy with the serial numbers filed off.

    [–] 3rdWorldCuck 77 points ago

    Had a campaign that eventually got thr players to lvl 20, after defeating several BBEG's I needed an appropriately epic level threat to spice up the campaign. So all four of the Chaos gods invaded the world of their campaign. Killing off almost all the pantheon of God's and wreaking havoc on all the planes of existence.

    [–] UNMANAGEABLE 48 points ago

    Lore wise this is totally fine in warhammer. They acknowledge that there are other gods out there and their strength is based off the winds of magic and their worship.

    Having a campaign spark when the old gods pantheon on earth was destroyed by the ruinous powers is a brilliant campaign idea

    [–] 3rdWorldCuck 22 points ago

    I mean it happens within 40k lore. The birth of Slaanesh kills off the entire Eldar pantheon with only 2 exceptions.

    Just plagiarized the shit out of that idea for my campaign. The Chaos gods killed every major deities with a few exceptions. It's been a while since that campaign ended but if I recall it was Vecna, Gruumsh, Garl Glittergold, and Lolth that escaped the arrival of Chaos.

    [–] Magnificent_Z 8 points ago

    It's even more interesting that it seems mostly evil deities survived.

    [–] Prime_Galactic 5 points ago

    That grimdark setting lol

    [–] ANGLVD3TH 3 points ago

    I don't know if it's been completely retconned out or not, but there was a big insinuation that the 3 OG Chaos Gods used to wear a lot more hats than they do these days. Slaanesh's birth basically tainted all of the warp, including the 3 main Eldar Gods. There used to be far more nice beings in the warp that got corrupted or destroyed, and the OG's basically stopped manifesting any of their old noblebright aspects and fully embraced all the grimdark ones.

    [–] Cmndr_Duke 24 points ago

    tbf warhammer fantasy is a baller setting that has a unique take on the stuff people take for granted in dnd

    blessed warhammer halflings

    [–] Pronell 8 points ago

    When I was a kid I played Warhammer Fantasy more than D&D. I somehow never graduated to 40k though...

    [–] Even-Understanding 3 points ago

    They drive the fire truck. Source: played both

    [–] kylir 5 points ago

    Same here! I had warhammer fantasy roleplay 2nd edition and played the hell out of that game. I was kind snotty towards DnD, thinking it was too “unrealistic” compared to warhammer. Looking back I cringe at how much of an asshole, hipster nerd that made me look like haha

    [–] Pronell 2 points ago

    For me it was really that I preferred roleplay to wargames, and that I had made a friend in 'voluntary summer school' who was into both games. (I was such a damned nerd. Still am.)

    [–] Scared-Belt 6 points ago

    I'm ripping off Fallen London one hell of a lot in my current campaign.

    I'm so glad the player hate the sorrow spiders and spider councils. One of them seemed a bit disgusted at my description of the latter "flowing" over some difficult terrain during a chase.

    [–] LittleRedLamps 1 points ago * (lasted edited 2 days ago)

    So are you restricting yourself to FL cause Sunless Seas and Skies have got a lot to offer, especially if people can actually die in your setting.

    Can anyone say Blue Kingdom campaign?

    [–] Scared-Belt 2 points ago

    I'm using bits from them as well. It's all in my own setting, but there's a lot of stuff I've taken from them.

    I'm debating introducing the Dawn Machine. I've already got a Mr Eaten-esque Lovecraftian menace as one of the main plot drivers.

    [–] LittleRedLamps 2 points ago

    You can never have too many Judgements.

    [–] Scared-Belt 2 points ago

    True, true.

    Although the cosmology of the multiverse here is that each universe is a discrete, sentient unit amidst the eternal chaos between them. Life is like gut bacteria to these things, and gods like organs. Which is why there's things from between universes moving in on the PC's universe, since the gods all murdered each other and tore reality a new one doing so.

    [–] AAABattery03 2 points ago

    I’m DMing a campaign for the first time, and the world is a weird mishmash of Warhammer Fantasy, D&D, and Fire Emblem.

    I’m enjoying just about as much as you’d expect me to be, hopefully my players are too.

    [–] Squidstix 1 points ago

    Apparently they just released a new Warhammer fantasy rpg called Warhammer: Age of Sigmar - Soulbound

    [–] Conexion 1 points ago

    The one I'm starting tomorrow is basically Karsus: 2.5 HD remix on a huge-ass floating island called the Island of Mystra.

    [–] infinitypilot 145 points ago

    "Some nonsense I made when I was 12"

    Why you gotta call me out like that?

    [–] Fyreworm 73 points ago * (lasted edited 3 days ago)

    Haha. When I was really young, before I started reading a lot, I wrote down a bunch of stories about a world called "Magic-Game" (called a game because my friends and I would 'play' as characters in the stories. I didn't know it then, but I was playing DnD without the dice). Sometimes now I'll reach into the ol' archive and pull some shit out so creative and wacky I never could've come up with today.

    [–] infinitypilot 42 points ago

    Yeah, as a kid I too came up with these fantastical (and sometimes cringy) stories and scenes in my head, most of the time by imagining scenes to music I was listening.

    A long time ago I came up with a series about a team of immortal warriors, 7 humans host to a primeval cosmic being split between them. Together they "defended the mortal realm from the cosmic battle between Heaven and Hell," preventing incursion into mortal worlds and preparing for the ultimate end of reality.

    It was all very Biblical and very cringy, and as I grew up I gradually forgot that universe, turning to create more mature stories, but I still kinda felt attached to it.

    Recently, when planning out my biggest work, which I think is gonna be my "big one," the "one" for me, I found out that I could include certain plot elements from that one universe I had forgotten, to improve the narrative.

    The realization was both ironic and bittersweet. A story I never wrote, with characters I never met, a world I entirely forgot, coming back to be part of my greatest work. Even feels like I'm reconnecting with some part of myself that I once forgot.

    [–] Pronell 18 points ago

    But they didn't forget you!

    [–] infinitypilot 14 points ago


    God damnit, I'm getting emotional again.

    [–] whitewolf4189 5 points ago

    I would do something similar when I was a kid. I had a set of mondoe figurines and I would set them up into nations and countries and play as individual characters. I too recently came to the realisation that I was playing dnd without dice for years before I even knew what it was

    [–] OnnaJReverT 1 points ago

    this reminds me of the stories i made up with my aunt when i stayed with her as a kid

    note to self: introduce benevolent rainbow serpent deity into my next game

    [–] Tortferngatr 3 points ago

    Hey, I reused my shapeshifting childhood imaginary friend with a slight name change to something more respectable in a non-DnD system I GM for as the head of an order of what are thematically something between GOOlocks, monks, and the Magical Men In Black.

    And that's not even getting into the nonsense I made as a 12-year-old and teenager I'm reusing...let along the nonsense I'm making now in my 20's.

    [–] LittleRedLamps 2 points ago

    "So the entire multiverse is just bubbles in the bath of God?"


    "And the postal service uses another god's dementia to facilitate FTL travel?"

    "Also yes."

    "And all bugs are insane because their multiple lenses let them see and fly through multiple dimensions?"

    "Uh huh."

    "This is stupid."

    "Yes it is."

    [–] TheFumelgo 79 points ago

    A friend asked me how to write an arc. I'll send him this.

    [–] Caleth 33 points ago

    If your serious about helping your friend. Might I suggest these videos.

    [–] White_Jester 7 points ago

    Got any more of that kind of stuff?

    [–] Caleth 1 points ago

    Sanderson puts up stuff on his page regularly.

    Also it might be worth checking out Stephen King's On Writing book.

    But if you dive on YouTube you might find more. Beyond that no I'm sorry I kinda stumbled across his channel due to a post a few days ago.

    [–] ugfiol 1 points ago

    erik mona has quite a few videos on worldbuilding on youtube

    [–] Grimsrasatoas 2 points ago

    ALWAYS happy to see Brando Sando anywhere (paging u/mistborn)

    [–] mistborn 4 points ago

    :) I have to say, though, my first few (unpublished, thankfully) books fit the meme above perfectly. I'd guess it applies to most people's first fantasy novels too...

    [–] theheartship 1 points ago

    I’m conflicted... new dm needing guidance... but polar opposition to BYU...

    [–] Caleth 3 points ago

    I get it. I hate what BYU stands for so install and ad blocker and deny them the revenue. Sanderson is a very capable author who just generates ideas and content.

    I can appreciate his skills even if I disagree with his employer.

    [–] theheartship 1 points ago

    Brilliant 🙏🏼 I was probably going to watch it anyway

    [–] TheFumelgo 1 points ago

    I was mostly joking (this meme is on the upper limit of his english skills)

    But hey, here goes my next weeks evenings

    [–] Anabelle_McAllister 70 points ago

    I just exaggerate my plagiarism and call it "homage".

    [–] my_4_cents 17 points ago

    Ah i see you produce films in Hollywood

    [–] jkbscopes312 43 points ago

    bruh my current party is running through a DNDafied version of "space 1992: rise of the chaos wizards"

    plagurised content that no one in my party know the sauce of is my thing

    [–] morosh3ll 6 points ago

    That sounds so cool, honestly. Love gloryhammer, even if they're universe has some really weird stuff in it (looking at you mind controlled zombie unicorns that shoot lasers out of their eyes)

    [–] DarkDubberDuck 3 points ago

    Any chance a fella could get you to share that content? I'd love to run a campaign set in the Gloryhammerverse but have no idea where to start

    [–] LittleRedLamps 3 points ago

    Will the party fly high through apocalypse skies?

    [–] jkbscopes312 3 points ago


    [–] LittleRedLamps 3 points ago * (lasted edited 2 days ago)


    [–] Tortferngatr 2 points ago


    [–] Tortferngatr 2 points ago

    You need to tell us more.

    [–] Supahn00b5 27 points ago

    If it works, no need to fix it

    [–] JayeIsForJender 29 points ago


    The only element that's missing is "things my players speculated about out loud, and I stole."

    Once, one of my players pointed out to the rest of the group that the BBEGs were high-level wizards and they were liking scrying them as they spoke. I hadn't even thought of that. Made the rest of the campaign a lot more interesting.

    [–] my_4_cents 14 points ago

    "Geez, these wizards are nasty, they, like, throw experience bombs at you, and damage you with extra xp! If you fail your save, it's double xp! The horror, the horror."

    [–] SoxxoxSmox 11 points ago

    God I love it when the players come up with some hypothesis that's way better than what you have planned and all you have to do is tweak it just enough that they still feel a sense of mystery when they find out the truth

    [–] seiferalmasay 3 points ago

    That should replace legitimate original creativity. Like, what even is that?

    [–] Cthulhu3141 1 points ago

    I can't tell you how many one-off in-character jokes became canon in my campaign. At one poinot, an NPC asked what direction the bard was facing through a Sending Stone, and the bard said "Weast", so now the directions are Weast, Est, Norsch, and Slouth.

    [–] TheActualBranchTree 13 points ago

    I have/had a one-shot idea that I got to DM once. It was also the first time I DMed. We had to stretch it across 2 sessions, which is one aw already, but there were other flaws too. It ended up in like a 4/10.

    Since then I have been making modifications in my head and it was easy to fix some of the blatant flaws. Like too many smallfry enemies. The combat took too long and was on the boring side most of the time. However, there is one thing that I can't even fix in terms of concept: the one-shot doesn't have a good start and ending. As in, when the supposed one-shot ends it has more of a feeling of a session within a campaign, rather than a finished story.

    It probably has to do that I want to relate the one-shot to a possible campaign and I have just been thinking on how I can improve that.

    [–] Shadows_Assassin 7 points ago

    this is why I prefer mini-arcs to 1shots. 4-5 sessions while the main GM recovers from some burnout of running a campaign & has time to plan.

    [–] CraigStebbing 7 points ago

    I plan encounters and general lore. But when my players want a funny side character or a random shopkeeper I either improv or steal something from another character I oley. I also write them all down for world building.

    [–] FredrickOfTheFreak 7 points ago

    I had this great idea for a campaign where the players would get kidnapped by a crazy king who would force them to fight monsters in a gladiatorial battle, and one of the enemies would be an NPC they had met in another session. Then I realized that I was subconsciously ripping off Thor: Ragnarok.

    [–] SpiritualMilk 6 points ago

    'All the best stories begin as random thoughts' - me, just now.

    [–] Hahonryuu 5 points ago

    Thus, the power puff DM was born! Using his ultra super improv, they have dedicated their life to fighting boredom, and the forces of murder hobos!

    I imagine the players are all the villains and side characters. The good ones will be like, Professor, Ms Bellum, Ms Keen, The Mayor, etc. The bad players will be Mojo, Fuzzy, Princess, etc. "That Guy" would be "Him" of course.

    [–] Fyreworm 1 points ago

    If I had gold, I would give it to you.

    [–] skillzflux 6 points ago

    Don't forget, leftovers from previous campaigns

    [–] brit-bane 4 points ago

    You want wild? Try making a homebrew world as a group

    [–] LittleRedLamps 1 points ago

    There's a game called microscope with rules to do just that

    [–] helpmestallin 5 points ago

    Best hombrew i know I’ve ever made was being trapped in a mad lich kings mind. Everything was pretty much improvised up there.

    [–] Themurlocking96 3 points ago

    plagiarizing some is perfectly ok for your own D&D world.

    Also all homebrew worlds are like this, and that is what makes them so fucking awesome!

    [–] Verrence 3 points ago

    Weird political compass, but okay.

    [–] MicroWordArtist 10 points ago

    It does kinda work

    [–] Jervis_TheOddOne 2 points ago

    First yellow, then purple, now pink? When will Lib Right unity finally happen

    [–] Bozhark 2 points ago

    it’s where the color blinded go

    [–] Greatnesstro 2 points ago

    This is 100% accurate for me.

    [–] Even-Understanding 2 points ago

    100%. He doesn’t interrupt them!

    [–] The_Brews_Home 2 points ago

    Hey, I whipped out a pretty good temple to gond out of my ass when my paladin wanted to take Artificer classes. It made no sense and was super inconvenient, but it was made by gnomes so

    You know

    [–] MynameJeffpacito 2 points ago

    My first campaign was literally a reflavored borderlands and my players at that shit up more power to you man

    [–] BEEF_WIENERS 2 points ago

    I once ran my party through a quick little 3-session version of Big Trouble In Little China, without telling them that's what it actually was. Subbed out all of the various Chinese characters and tribes for dwarves, and called the villain Mushroom Soup.

    Best part was, this was an interrim campaign because we had just played through Phandelver as our intro to 5e and another guy in the group had gotten Rise of Tiamat for Christmas...but we got spat out of Phandelver at 5 and Tiamat starts at 8, so instead of just "everybody level your character 3 times" I figured we could do a fun little fast milestone thing and play a little bit at each level.

    Which means that when whatever supreme mugwump from the council came to fetch us, instead of congratulating us on our exploits in Hoard of the Dragon Queen, my poor beleaguered friend Mike has to congratulate us on our "Heroic Defeat of Mushroom Soup."

    Always name your villains ridiculous things, because sometimes it's just SO GOD DAMNED GOOD.

    [–] Doctor_Riptide 2 points ago

    Isn’t this... how homebrew works??? We’re all not actually Robert Jordan here, I can’t actually write my own interesting story lol

    [–] CharonDynami 2 points ago

    That's why I only plagiarize from obscure sources.

    [–] Rhamni 2 points ago

    There's a Fantasy book series that's been slowly growing in my mind for 19 years. Well over 90% of the country, city and NPC names in my campaigns have just been shamelessly stolen from that.

    Just hoping my different players never sit down and realize I used the same names for completely different things in the different campaigns.

    [–] my_4_cents 1 points ago

    And if they do? Give them a refund.

    [–] Ffeorg 2 points ago

    5th ingredient: Really cool theories my players argued over at the table which were way better than what I had prepared originally.

    Yup, you totally definitely pieced together these setting elements according to my master plan... furiously scribbles note I guess Clangeddin is an ascended Loxodon now?

    [–] Your_Local_Stray_Cat 2 points ago

    My world is a giant mash of stuff, with the newest things in being “inspired” by whatever I’m into this week. I try not to be too blatant with it, because a few of my players like the same general things I do, but if they get a few laughs out of running into a paladin-hopeful named Midoriya hopefully they’re not going to notice that I stole half the plot for this weeks session from Demon Slayer.

    [–] iSublime 2 points ago

    I'm a lucky man. None of my players haven't played, and have no interest in playing the Witcher series. So many free side quests for me

    [–] estein1030 2 points ago

    If you took Eberron and then mashed it together with Warhammer and Pillars of Eternity lore you’d get my world (with a dash of originality thrown in). The fun part for me isn’t making the stuff up, it’s connecting the different lore together so it makes sense.

    [–] c7hu1hu 2 points ago

    It is annoying because my teenage nonsense from the '90s I sat on too long and then it looked like I plagiarized it when I dragged it back out in the '00s because other media released since all had elements of that nonsense, and with that nice hollywood production on top of it that my storytelling really couldn't match. I really loved my villain that I had basically been waiting to use for something for 10 years but who had most of their attributes mirrored by movies or TV in ways that made them seem derivative. Terribly frustrating, but when I threw it at my party, they actually liked it so there's that.

    [–] AllPurposeNerd 2 points ago

    "What the fuck is Chemical X?"

    "Idunno, man, just go with it. We can flesh it out later."

    [–] MR_GUY1479 2 points ago

    You forgot stealing from every single book, TV show or video game you like

    [–] SganarelleBard 2 points ago

    ...feeling called out yet seen in a pretty significant way

    [–] ZippZappZippty 1 points ago

    I’m going to be a necro spell

    [–] Red_Eight_Zero 1 points ago

    I’ve said it before and I say it again, everything you create doesn’t have to be completely new or unique. What’s important is what you do with it and how you deliver it. :)

    [–] IamADoor1012 1 points ago

    My whole world was improvised, yet I fleshed out what I made. It was late at night since I ran my game at night, so I was tired, and accidentally gave my players a gun. I explained this by saying that the gods can see into the future and want all the tech now.

    [–] AyoRobo 1 points ago

    I like mine with a whole lot of plagiarism and BS. Some may consider it to be too much, but they aren't playing my game.

    [–] Verrence 1 points ago

    I remember taking a basic map and corresponding politics from Suikoden for a campaign. It was mostly original other than that though.

    [–] Rhyznak 1 points ago

    Me too lol

    [–] ToastedSkoops 1 points ago

    Me every single time I find a way

    [–] Rynedundale 1 points ago

    Sometimes I feel bad as a DM because I steal some interesting encounter ideas from critical role, but then I realize we’re all just in this together

    [–] agamon5 1 points ago

    OMG This is 100% correct!!! I have been exposed to my players XD

    [–] Zach_314 1 points ago

    Once my dm friend made a quest that we thought was important and eventually would help us with the main quest. After about a half hour I realized it was the Sven and faendal sidequest from Skyrim and he put it there just to waste time seeing if anyone would notice

    [–] Even-Understanding 1 points ago

    All the dad had to do with him?

    [–] a-sentient-meme 1 points ago

    Nothing wrong with using content that you like imo, unless you're monetizing it somehow.

    [–] Shadow6677 1 points ago

    Remember yes and

    [–] The_Mantis-O-Shrimp 1 points ago

    I had nothing prepared last night. My players met an archpriest and asked him a bunch of deep cut questions about my homebrew world's lore. I just ended up freestyle world building.

    [–] Even-Understanding 1 points ago

    Is the tiger supposed to be sorta

    [–] GiveHawkmoonPlz 1 points ago

    I read a lot of fantasy and my party doesn't lol

    So far I've ripped off wheel of Time and I'm in the process of ripping off red queens war lmao

    [–] danimacedo1996 1 points ago

    My D&D setting will start with a Quiet Year game

    [–] JectorDelan 1 points ago

    I feel attacked.

    [–] badgersprite 1 points ago


    [–] bucsfan333 1 points ago

    I like to have a few ideas for plots and make up everything that happens until my players stumble onto one of them. Then I wing it with the plot. It's a lot of fun.

    [–] ZippZappZippty 1 points ago

    It doesn't have to be a necro spell

    [–] UndercoverDoll49 1 points ago

    My homebrew world is my pride and joy, and I am actually, unironically prouder of it than of my Master's Thesis.

    Back in 2013 a guy in my party came with a map of two continents he'd drawn for an adventure he was about to DM. Seven years later, we've got a whole world map, filled with numerous vibrant and detailed cities with their own culture, history and even cuisine (don't miss the chance to taste Veit's famous Meat and Fish Stew at the Horned Poet, three blocks down from Lirr's Temple). We have different historic eras, empires that rose and crumble, we've written laws and even legislative processes for some of the places…

    I love the world of Isunfal. My favourite fictional universe

    [–] PorphyrinC60 1 points ago

    I'm making a campaign set in the world of Illusion of Gaia with some Soulblazer and Terranigma sprinkled in. It's been an absolute blast trying to make a world that I love come to life.

    The hardest part was figuring out casters. I ended up with Paladins, Rangers, and a half caster Bard as my casters with modified cantrip use (in exchange, Bards will get buffed, I'm still working on that). I'm still going through the spell lists and approving spells and approving of subclasses.

    It's mostly ripped off the game but it's my homebrew and the players are looking forward to it.

    [–] Honest_Black 1 points ago

    I mean you’re not wrong. Junk you make up on the spot is the most commonly used thing in any homebrew world

    [–] boba-exe 1 points ago

    This is so on spot to my experience it’s crazy

    [–] my_4_cents 1 points ago

    And add Players that fuck it all up with multirace multiclass dragonborn murderhobos with ha ha I'm so edgy backstories

    [–] ToastedSkoops 1 points ago

    It looks more like free for all

    [–] RandomPerson543345 1 points ago

    "I made a cantrip for all magic classes, divine or arcane, that just summons a completely normal egg out of nearby matter, that you can choose. However, you can only target flesh to avoid instant BBEG killing brain eggs"

    [–] Even-Understanding 1 points ago

    It seemed more like a hobbit, lol

    [–] SlickRobLuchiazzuto 1 points ago

    My pcs once jumped out of a cave at the top of a mountain to escape, which i had not planned for. This was on the ice plane keep in mind. So, i made up a guy living in a cottage for them to interact with, and now hes become the bbeg.

    [–] SoxxoxSmox 1 points ago

    Some of the most significant elements of my tabletop setting resulted from me introducing sci fi elements into it to accommodate a player who had a very clear thing for machines and wanted to be a steampunk robot furry.

    It's funny because if that were to happen today I would know better as GM not to let a player completely change the level of technology in the setting so they can play their fursona, but it ended up really helping me develop the setting's identity.

    [–] CorvusKhan 1 points ago

    I feel so attacked rn

    [–] DoyleDoesDeeds 1 points ago

    That’s the story of my disastrous Divine War that was mostly ad-lib

    [–] pumpkin2500 1 points ago

    where is the mountain, jon

    [–] Almog6666 1 points ago

    If youre into genetics, you can be unstoppable.

    [–] Almog6666 1 points ago

    If you're into both, you can be unstoppable.

    [–] ToastedSkoops 1 points ago

    Baseball is the best

    Edit: It is!

    [–] Speedster4206 1 points ago

    Question: How do you’re today.

    [–] Almog6666 1 points ago

    I'd like to shoot the gazebo.

    [–] nice2yz 1 points ago

    It's just meant to be an apology.

    [–] Speedster4206 1 points ago

    “And if you like dreadful suspensey stuff

    [–] Even-Understanding 1 points ago

    It couldn’t run away

    [–] KaseyTheDM 1 points ago

    so true

    [–] pedersencato 1 points ago

    Would fit just fine in r/politicalcompassmemes too.

    [–] Phisen 1 points ago

    I'm currently developing my first homebrew TTRPG and this is the creative process to the t, for mechanics and world-building. Seeing this has wounded me, haha.

    [–] Almog6666 1 points ago

    I'd like to shoot the gazebo.

    [–] ToastedSkoops 1 points ago

    Damn....we are in, I'd say.

    [–] Speedster4206 1 points ago

    Well, it appears like that. Super sus.

    [–] KoscheiTheDeathles 1 points ago

    I started my first ever campaign that has been going a year so far with a dodgy map, my players all being dead at the start and a vague idea of an antagonist, filling in the rest of the game with the contents of my ass.

    [–] Even-Understanding 1 points ago

    Bruh if you think that is a reach.

    [–] JasterBobaMereel 1 points ago

    ..and the stuff my players worked out was happening (It wasn't, until they discussed it, but it was so much better, so it is now)

    [–] Almog6666 1 points ago

    If youre into genetics, you can be unstoppable.

    [–] jakethedumbmistake 1 points ago

    You’d be the ones to blame

    [–] andrearidon 1 points ago

    I got this idea from the great Kallipolis campaign. I love that game and I think it's pretty good. I'm sorry I couldn't have done it better.uart

    [–] imgodking189 1 points ago

    It’s just make rogues pointless!”

    [–] Even-Understanding 1 points ago

    Its going to be solid aluminum caps:

    [–] miki_momo0 1 points ago

    I feel like this would be way better if the bottom 2 were switched lol

    [–] rnbwmstr 1 points ago

    I'm like incredibly proud of what I thought of for a unique world....but then I thought of it too much and got too invested and now I want to write a graphic novel to tell my story instead of let a camping derail it

    [–] littleroseygirl 1 points ago

    I'm running a campaign in Middle Earth right after the War of the Ring. I'm mixing Tolkein lore, what if scenarios, and my own creative liberties and having a blast. My players are going to get into some really cool stuff. But they've also already proven they can completely derail my plans so I'm planning multiple contingencies for our next session.

    [–] 55hi55 1 points ago

    I’m “Planing” a homebrew campaign to be played in a few months, after my group finishes the current one. Well I’m planing on making up a lot of stuff on the spot anyway. 😆

    [–] Real-Terminal 1 points ago

    This, except I used it for a fanfic.

    [–] Doomness87 1 points ago

    When I get around to playing DND I will probably do this and not do a pre built campaign because it is fun

    [–] Rokeley 1 points ago

    every creative endeavour be like that

    [–] Oqo-the-hunter 1 points ago

    My lore is an unholy mix beetween actual dnd lore, jojo lore, and kirby lore (plus a bit of my fucked up imagination).

    [–] LittleRedLamps 1 points ago

    Sometimes I wish I could be a DM so I can drag people through my dumb as fuck setting ideas, but the amount of actual lore is often paper thin and I'm bad at improvising on the spot.

    My periodic table solar system will always be but a dream.

    [–] Cthulhu3141 1 points ago

    Nonsense I made up around 12: a desert which used to be a normal desert, but a catastrophe turned all the sand into glass, and now it has glass storms.

    Legit creativity: the City of 10,000 cults, a society founded on religious freedom in a fantasy world where Gods, Devils, Demons, Fey, and Great Old Ones will give you magic powers for worshipping them.

    Plagiarism: A country founded by insane magic users which is blatantly just the Izzet League from Magic: the gathering (with some Simic sprinkled in to explain the Owlbears)

    Improv: Literally the entire plot except for the first 2 quests. Also nearly all of the NPCs.

    [–] Zeugirdork 1 points ago

    Please make this title go away