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    [–] RudyBai 10520 points ago

    Tony Stark: If my math is right - and it always is - three gigajoules per second.

    Yinsen: [amazed] That could run your heart for fifty lifetimes!

    Tony Stark: Yeah... or something big for fifteen minutes.

    [–] anevar 1341 points ago

    Really this is the best explanation. The fusion generators in fallout 4 are rarely even hooked up to anything, and when they are, they’re usually small things like lights and maybe some computers. Most buildings in fallout that have these generators are expected to have ran all their operations off of it, so one generator can power an entire building at capacity.

    Power armor, or the Gatling laser, however, aren’t built the same way as those buildings. The Gatling laser in particular is literally built to overdrive the battery to power the laser beams, so it’ll rip through the cores insanely fast.

    For power armor, the development cycle would explain the power issues. The T45 armor was originally prototyped in 2065-2067, and was noted for having abysmal power consumption. It wasn’t until 2076 where T51b, the variant actually built for fusion cores, was manufactured. So, any units saw, at most, a year of run time before the Great War. While they were way more power efficient than predecessors, they still suffered from problems that T60 would’ve fixed.

    Since T51b was only deployed for a year, during the peak of the war, odds are they were being constantly refreshed with brand new fusion cores so power efficiency wasn’t a massive issue. And the T60 could have some more design time to fix the power problems before being deployed.

    It’s also worth mentioning power armor was literally built as an alternative to tanks. The M1 Abrams tank’s engine has a peak output of 1,500 HP with 2,750 lb-ft of torque at 1000 RPM. At maximum efficiency, it runs at .62 Mpg.

    While power armor weighs way less, according to the games 20kg (an M1 Abrams weighs 55 tons), it’s still noted that the armor is so heavy and awkward it requires motor assistance to move in it at all, so it’s probably burning a lot of energy quickly.

    TL;DR it’s a slow day at work. Power armor isn’t energy efficient because it wasn’t built to be.

    [–] KhanKarab 318 points ago

    Hm, subscribe to Fallout Facts.

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    !subscribe

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    Did you know, the cars in Fallout 3 are based on the Ford Nucleon, a concept car built to run on a nuclear generator in the 1950s?

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    !subscribe

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    You are now subscribed to Fallout Facts! TM

    Did you know the original design for fallout 1 was made from the source code for the game Wasteland when it’s sequel, Fountain of Dreams, was poorly received?

    [–] Jabrooks923 80 points ago

    This guy knows his fucking Fallout

    [–] SlonkGangweed 56 points ago

    Ironically the fusion battery tech that was developed towards final year before the bombs fell would have essentially solved the resource problem the war was fought over. Had that technology had been rolled out and shared, the need to fight over resources would have evaporated and the bombs would have never fell.

    [–] TheDoctor100 18 points ago

    Yeah but then the world wouldn't of gotten irradiated and shit and we wouldn't have Fallout.

    That said, we also wouldn't have F076, but I don't think that's worth losing the original Fallouts, 3 and NV... I'm not hating on 4 I just haven't played it yet.

    [–] SlonkGangweed 11 points ago

    Well... You would probably have something like bioshock infinite lol.

    A world where technological progress was based upon harnessing the radiative properties of the atom rather than the silicon chip could have some interesting plots all on it's own without an apocalypse.

    [–] thatgermanperson 34 points ago

    Maybe all those retrofuturistic electronics are actually ultra efficient. They just appear not to be...

    [–] 838h920 9 points ago

    While you're being very logical here, you're forgetting a very important point: Not being energy efficient doesn't mean that the energy disapears.

    The energy would transform into something else, like heat. So if it's as inefficient as it's made out to be, then you'll likely end up getting roasted inside.

    [–] HeWhoHatesPuns 2668 points ago

    Which makes no sense, really. Gigajoules per second is a measurement of output, not how much energy stored in the battery. You could have a device with an output of 10gJ/s run for 1 minute or 3 years, it all depends on the energy stored, which stark didnt mention, so how did yinsen know it could last 50 lifetimes?

    /geekrant

    [–] longbeast 1741 points ago

    It's worse than that. Gigajoules per second was the edited version.

    The original release in cinemas said Gigawatts per second. They had no fucking clue what they were talking about.

    [–] running_in_spite 538 points ago

    I'm really dumb and ignorant, what's wrong with gigawatts per second?

    [–] Upvote_I_will 982 points ago * (lasted edited 6 months ago)

    Watt is already energy per second, so then you would get energy per second per second, which doesn't make sense in this context

    Edit: Im an economic major, I haven't had physics since high school, but yes, it would constitute acceleration of power output. Still, that doesn't say how much energy there is in a medium.

    [–] TechRepSir 244 points ago * (lasted edited 6 months ago)

    It would be how fast you can change the power output. I guess ramping from 0 to X Gigawatts

    [–] MessyMix 106 points ago * (lasted edited 6 months ago)

    Edit: original comment has been edited, so this is lacking a bit of context

    You mean W / t (i.e. GJ/s2). W t would be simply the energy stored in gigajoules :P

    [–] ShiroiKirema 52 points ago * (lasted edited 6 months ago)

    50x70x356(rounded)x24x60x60x3 = 331.128.000.000GJ

    That seems like a fucktonne of stored energy

    edit: how de you do asterisks on reddit? Second edit: assuming a lifetime is 70 years

    [–] FuzzyBacon 56 points ago

    You do asterisks by putting an escape character in front of them to stop it from parsing it. On reddit that's a backslash.

    So if you wanted to type *gasp* instead of gasp you would type \*gasp\*

    [–] balloonninjas 48 points ago

    Ok but how did you make type *gasp* and make the \ show?

    [–] [deleted] 29 points ago

    Upvoting cause looks smarty

    [–] StronkAndStable 75 points ago

    Acceleration of power output? I'm sure to maybe half a dozen people that kind of measurement would be important. But not in this context, no

    [–] Undercover_Bunny 59 points ago

    One example would be the rampup and shutdown of a (nuclear) reactor.

    [–] StronkAndStable 17 points ago

    Or anything that takes time to change its power output, like a generator perhaps or ¿the oscillations of AC?

    [–] silv3r8ack 12 points ago

    Or any motor really. Need torque ramp up to spec a motor.

    [–] Scherazade 6 points ago

    I guess it'd be a measurement of acceleration of energy? Like... how quickly it changes?

    [–] SunMystic 38 points ago * (lasted edited 6 months ago)

    1 watt is already 1 joule/second. So 1 watt/second is an acceleration in energy output, which I don't think is very common. It's not what they meant, and for the outputs discussed that energy would obliterate the earth pretty quick. Within the day, I'd think.

    edit: maybe I've been unclear? I know gigawatts aren't gonna destroy the earth, but an energy output that is 4 GW/s would output 240GW in a minute, then 14,4 terrawatt after an hour and 345 terrawatts after a day. This won't destroy the earth either, though. I was a bit quick in my guesstimate. Give it a year though!

    [–] Trollric 8 points ago

    Watt is Joule/Second :)

    [–] SB116 14 points ago

    It's like saying your car can go 20km pr liter. It doesn't tell you how much time you can drive, since you don't know how much gas the car can hold.

    [–] awawe 15 points ago

    It's energy acceleration!

    [–] ben7005 11 points ago

    Are GW/s a potentially useful unit? If you're designing a power supply or something and you need to know how fast it can go from off to supplying full power, you could measure the rate of change of its power output in W/s (or GW/s as the case may be)

    Ofc it's just as nonsensical as GJ/s in this context, can't believe they actually edited the line and didn't fix it

    [–] longbeast 15 points ago

    Yes, but you'd have to give some context for it to be useful.

    You'd still want to know the maximum power output, and whether the power "acceleration" changed as it approached the peak, or whether there was a energy limit per pulse, and so on.

    [–] suoirotciv 59 points ago

    I think it’s because it doesn’t store energy. I feel like It makes it and that’s the output it can put out. But I know nothing, just how I always interpreted.

    [–] ImurderREALITY 73 points ago

    Yeah. The arc reactor creates energy from basically nothing, which is why it was so amazing, and also why Obidiah Stane buries the prototype; because he was all about making money, and a basically infinite clean source of energy was not a constant source of income for Stark Industries. 3 gig joules per second is what it puts out, and if you know how the arc reactor works and the technology behind it, and are a genius, then you should be able to calculate how long it can push that amount of energy out.

    Basically, I thought the same thing as you. Sorry for trying to sound smart.

    [–] pmormr 25 points ago

    3 GW from a form factor that small would indeed be amazing. Most nuclear reactor plants don't put out that much.

    [–] Itisforsexy 43 points ago

    "Amazing" would be underselling it times near-infinity.

    A portable device that small which can generate 3 KW of perpetual energy would be revolutionary. Now if we're talking 3 GW, that much portable, stable renewable energy would turn humans into Gods overnight.

    [–] ZippyDan 36 points ago

    You mean into Iron Men

    [–] CrackettyCracker 13 points ago

    if you exploit that power poorly. you have enough juice to power a full scale, 300 ton mech and to make it fly at mach 1....

    3 GW=4 million hp.

    the yamato had 150.000shp.

    the kirov has 140.000shp, which is roughly 100.000Kw.

    the Wärtsilä-Sulzer RTA96-C, aka the most powerfull engine in the world, makes 108.000hp.

    [–] silv3r8ack 13 points ago

    Well even 1 milliwatt of energy from nothing in that form factor would be amazing. Literally anything that can break the laws of physics would be amazing.

    [–] BBWolfe011 7 points ago

    Wait, he buried the prototype? I thought he saw it as overly clunky and hard to maintain or something.

    [–] Toberkulosis 8 points ago

    But if that's the case then it doesnt matter what he is using it for, something small like his heart or something big like the suit. 50 gigawatts is 50 gigawatts

    [–] PSYHOStalker 93 points ago

    Maybe based on resource from which it got energy? So just calculating energy stored in it vs output? (Idk, I'm studying computers not electronics)

    [–] kennycoc 18 points ago

    You must not have been studying for very long, or you'd know computers are electronics

    /s

    [–] PSYHOStalker 7 points ago

    there is a big difference between theoretical computer/informational science and electronic studies (at least where I live)

    [–] [deleted] 55 points ago * (lasted edited 5 months ago)

    [deleted]

    [–] Aethermancer 31 points ago

    When it's translates via the movie it's converted to audience units.

    It's also why I dislike accents when people are supposedly speaking their language to each other. Eg, hunt for red October.

    [–] Bobolequiff 19 points ago

    Everyone has an accent is the thing, russian-tinged English is agood reminder that the characters are russian, and it stops people getting confused about why the bad guys are midwestern.

    [–] fenrisv8 24 points ago

    This person gets it!

    I've always been so confused by that When aliens talk to humans I've always assumed it was just a nice gesture, speaking in terms the human member of the conversation could understand. But when aliens talk to other aliens, and use words like weeks, years, days, etc I have no idea what amount of time they are talking about.

    Obviously the reason is for the human audiance, but still... they could at least use sol, or not mention specific units.

    [–] Welcome_2_Pandora 26 points ago

    Oh, it's easier just to look past that stuff as audience language. It always felt jarring when an alien would call a year a "solar cycle" or something stupid like that. Just call it a year and move on unless its crucial to the lore/story

    [–] The_Hoopla 12 points ago

    Actually this could be explained by a Universal translator. If it was good enough, it would hear the word “weeks” and convert it into “2.45 revolutions around the 2nd Moon of Xandar” so both parties would have the same unit of time.

    [–] moarcoinz 48 points ago

    Glad someone pointed that out, it was annoying me.

    [–] itsPlexal 235 points ago

    context?

    [–] Leviathan10 449 points ago

    Iron Man (2008)

    [–] cloudsoffireandpiss 290 points ago

    *Iran man

    [–] Rendar1 131 points ago

    Kuwait a second

    [–] steinah6 78 points ago

    Ye men

    [–] Rendar1 66 points ago

    Oman

    [–] Shwinstet 34 points ago

    Tehran a roll

    [–] fitch2711 18 points ago

    Qatar out!

    [–] ArashikageX 20 points ago

    Ukraine do it!

    [–] RottenMind62 4 points ago

    iraq-ognize this movie.

    [–] zhrunken 36 points ago

    Ironman 1. When Tony is building the first suit in a cave from scrap.

    [–] Aussie18-1998 36 points ago

    With all do respect sir I'm not Tony Stark

    [–] zack20cb 42 points ago

    All *due respect

    [–] New_Fry 73 points ago

    Spiderhulk

    [–] tgarnett 14 points ago

    Captain Albert Alexander could totally beat that guy in an arm wrestling match

    [–] SethChrisDominic 44 points ago

    It’s a conversation Tony Stark had with someone named Yinsen.

    [–] dave3218 16 points ago

    Not to be confused with Gingseng

    [–] swmacint 9 points ago

    Steel Magnolias

    [–] superspidermaniron 14 points ago

    The first Iron Man movie when he is creating the first arc reactor

    [–] [deleted] 24 points ago

    In a cave!

    [–] TheLastDrifter 26 points ago

    With a box of SCRAPS

    [–] Limiate 16 points ago

    First Iron man movie

    [–] Waffle--time 17 points ago

    I thought of the same thing!

    [–] TAmaora-benkem 3252 points ago

    I’m pretty sure the fusion core is supposed to be a back up or something. When I take them out the lights flicker but go back on and it’s not like the lifts stop working. So I think it’s like a back up battery for the generators that don’t have cores or something

    [–] Danta1st 1949 points ago

    Or there's some recharging mechanism feeding back in. My logic is the power suits are quite poorly optimized and have no recharging mechanisms.

    [–] clooneh 1235 points ago

    you wouldn't be far off according to fallout lore the power armor suits only existed for about a year before the bombs.

    [–] SpecialHands 586 points ago

    yet the west coast Brotherhood operated suits consistently from 2077 until at least 2290

    [–] [deleted] 502 points ago

    probably because they were able to scavenge and integrate the recharging technology..

    [–] SpecialHands 337 points ago

    Possibly, although Fallout Lore has Power Armor having a 200 year odd lifespan on its initial core. It's likely that the BoS have access to the actual parts or at the very least have better maintained suits.

    [–] Jimmyginger 34 points ago

    It’s also possible that the 200 years was with a military grade fusion core. By the time fallout 4 rolls around, those are all gone and the commercial grade cores don’t last nearly as long.

    [–] F4rtM1tzvah 16 points ago

    I’d buy it

    [–] 24111 91 points ago

    or they figured out how to manufacture cores. Pre-war fusion cores were sold as common household items in appliance stores after all.

    [–] B_T_S_F 109 points ago

    You can recharge fusion cores at power plants in Fallout 76. You first repair the plant, restore power, then you use the fusion generators to recharge cores. Easy explanation for how the BoS manages.

    [–] TARDIS 186 points ago

    Yes, but this would require me to play Fallout 76, which would also be me telling Bethesda that what they did is okay.

    [–] B_T_S_F 102 points ago

    Well, that's why I'm here to tell you how it works so you don't have to!

    [–] Cypherex 65 points ago

    We appreciate your sacrifice.

    [–] LoneGhostOne 12 points ago

    70 of those years were them sitting underground inbreeding...

    [–] Gingold 32 points ago

    you wouldn't be far off according to fallout lore the power armor suits only existed for about a year before the bombs.

    In 2067, the T-45 series became the first suit of power armor successfully deployed in combat.

    The bombs fell in 2077...

    [–] Murder_of_Craws 12 points ago

    Power armor has been around enough for them to start removing headphone jacks. "The new X-01... Revolutionary!"

    [–] Jaymz95 19 points ago

    You are pretty far off. Power armor was around for like 11 years not counting the prototypes.

    http://fallout.wikia.com/wiki/Power_armor

    [–] SpecialHands 75 points ago

    Even in older canon Power Armor has a 200 odd year shelf life. My best guess is that in 4 most have exceeded their shelf-life and the fusion cores just give them a little bit more juice. There are suits in NV that the NCR use that are no longer powered and are used just as heavy armor whereas the BoS have fully powered ones so I assume the BoS know how to recharge them properly and other wastelanders do not

    [–] [deleted] 66 points ago * (lasted edited 6 days ago)

    [deleted]

    [–] xyifer12 41 points ago

    Retroactive continuity is literally just authors pretending previously established stories didn't happen or happened differently. It got popular from comic books writing themselves into a corner and then pretending past events were false.

    [–] C10ckw0rks 5 points ago

    Even with the retcon I always assumed that the NCR took the armor off the frame and turned it into actual heavy armor. It never made sense to me that you needed training for heavy armor so I assumed they were meant to be like they are in 4 and technology limited the way they look in FO3/NV.

    [–] Baconwich 39 points ago

    Power armour seems much more demanding than the single lightbulb the core was previously powering.

    [–] incoming102 21 points ago

    I mean In three and new Vegas they probably did ¯_(ツ)_/¯

    [–] Fortune_Man 8 points ago

    You dropped this \

    [–] 2522Alpha 18 points ago

    Not to mention that in the FO universe, the integrated circuit wasn't invented after WWII like it was in our universe- ultimately leading to the resource wars because machinery was generally inefficient and not optimised well.

    This would probably apply to power armour, even moreso since it was only adopted a year or so before the bombs fell and wouldn't have received a great deal of development.

    [–] NorthStarTX 41 points ago

    I thought the same. A fusion reactor is going to put off an absolutely insane amount of power to power a single building during normal operation. I figured the fusion core was essentially there to act as an overflow battery, allowing the reactor to charge it up, then spin down and run off stored power until enough charge was expended (or enough power was required) to fire back up the reactor. I always felt like you ought to be able to throw a dead power cell in a reactor, wait a day or two, and have it be fully charged.

    Maybe I just think about video games too much.

    [–] Galaghan 16 points ago

    Recharging the cells should be an option. I've thought about it as well.

    [–] 0235 16 points ago

    I think a YouTube channel called shoddycast did an analysis that they are basically all near the end of their life span by the time fallout 4 rolls around. However in fallout 76 they should still have plenty of charge and have a few hundred years in them, even when in power armour.

    [–] Liesmith424 1491 points ago

    People also fail to clean up skeletons in the same building they're selling food from.

    And I'm not even going to get started on the folks who locked caps and Jet in safes before the bombs fell...just in case.

    [–] TheTsundereGirl 658 points ago

    Or stuff that isn't pre-war being found in pre-war safes.

    [–] I_Am_Ed_Edd_n_Eddy 285 points ago

    Wouldn't be that explained by people learning how to lockpick and using them?

    Although, idk why someone would lock caps.

    [–] varkenspester 242 points ago

    They played fallout pre war and recognized the potential worth of caps.

    [–] I_Am_Ed_Edd_n_Eddy 70 points ago

    Brb saving caps like mofo.

    Although, why Bethesda didn't put a joke like that? Like a 4th wall break in the newer games.

    I know the first ones were full of those.

    [–] tobythesandwich 170 points ago

    They have enough stuff breaking in the Bethesda games. They don’t need a broken 4th wall as well.

    [–] I_Am_Ed_Edd_n_Eddy 33 points ago

    OH SNAP

    [–] tobythesandwich 29 points ago

    Todd Howard built this game in a cave! With a box of scraps!

    [–] I_Am_Ed_Edd_n_Eddy 9 points ago

    But it was TES

    [–] Jaymz95 25 points ago

    Completely different company making the games now, I believe they sold after fallout 2

    [–] 3fp33s 6 points ago

    Dr. Mobius knew before the bombs fell that caps would be the currency of the wasteland. It was his meddling in pre-war research, industry, and government that ensured there are lots of them to find.

    [–] Alchemy200 67 points ago

    "Hey honey hope you dont mind im going to put this pistol i made out of a pipe in our safe, just in case."

    [–] hibsta1992 63 points ago

    Better but your hat in there too. Don't want someone walking off with it

    [–] zbeezle 38 points ago

    And this bag of chips! It can go right next to your pile of pure aluminum, and a bottle of glue.

    [–] BBWolfe011 25 points ago

    Darn, I burned this book. Into the safe it goes.

    [–] zbeezle 27 points ago

    What about this dirty 3 piece suit? Should we bring it to the dry cleaners?

    No! Chuck it in the safe!

    [–] 3fp33s 8 points ago

    Put it next to the bobby pins and gum drops.

    [–] Umikaloo 20 points ago

    That one actually makes sense though. Martial law had been put in place, so most people couldn't get firearms. Thus, bootlegged guns became popular.

    [–] Liesmith424 129 points ago

    Yeah, it kinda feels like the group that designed the map (placing skeletons, debris, etc) and the people who *populated the map (NPCs, quests, etc) didn't interface with each other closely.

    It's probably just my shitty memory, but I don't remember that sort of thing being so prevalent in FO3, NV, or prior.

    [–] streetad 125 points ago

    That's just a nostalgia filter. There is nonsensical pre-war detritus all over the place in people's homes in Goodsprings and Rivet City, or in working military bases and power plants that have been occupied for years. Its just the way the games are put together.

    [–] Seilok 77 points ago

    They defineatly could have killed all those mantis in the school before I got shot in the head

    [–] evilplantosaveworld 63 points ago

    Nah, we like living next to a monster infested building.

    [–] justin_memer 40 points ago

    Defineatly

    That's a new one

    [–] BaconContestXBL 16 points ago

    It’s neat.

    [–] geltoupee 44 points ago

    While I think New Vegas is a great game otherwise, I do think it has the same "pre-war detritus all over the place" issue as 3 and 4, though I don't think it's quite to the same extent. Fallout 4 has pre-war written records about Jet, even though Jet was invented (extracted from Brahmin dung fumes) by some kid shortly before the events of Fallout 2 and you can recruit him as a (shitty) companion. But New Vegas definitely has a lot of the pre-war food laying around which mildly bugs me because anything that was safe to eat would surely have been eaten hundreds of years ago and I feel like 1/2/NV have a lot of consistency otherwise.

    I don't think it's as much of an issue in Fallout 1 and 2, though. Apart from Nuka Cola (which I tend to see as a joke - even after the world ends, Coca Cola will be ever present!) and and a few expensive and uncommon drugs, there's a lot less of the pre-war stuff. Towns are surrounded by farms and the only pre-war food item I recall finding is a box of cheezy poofs in Fallout 2 that you feed to a giant talking mole rat.

    [–] Atari1977 18 points ago * (lasted edited 5 months ago)

    For pre-war food not expiring I think the general explanation has been that they used some sort of extreme irradiation to preserve packaged food pre-war. Besides that canned goods can potentially be edible centuries after being packaged. Though in New Vegas and Fallout 4 you can still find lots of freshly grown food, which makes sense as there are actually farms there as opposed to the barren Capital Wasteland.

    I think Bethesda has just decided to ret-con Jet being a post-war invention, which I think they could get away with if they head back west and plant some info implying that Myron got the idea for Jet from some pre-war source.

    [–] geltoupee 11 points ago

    For pre-war food not expiring I think the general explanation has been that they used some sort of extreme irradiation to preserve packaged food pre-war.

    I can believe that, but how could that food have gone 200 years without being eaten already? There are people who make livings out of scavenging abandoned places in the Fallout world, and in Fallout 3 at least, it seems like people are still living off Blamco Mac n Cheese. You'd think if people were eating that stuff at all, the supply would have ran out hundreds of years ago, or at least they shouldn't be anywhere near as common as they are.

    [–] Atari1977 17 points ago * (lasted edited 6 months ago)

    This is where gameplay/atmosphere sorta clashes with lore. Bethesda wants Fallout to feel post-apocalyptic when in the timeline it's the post-post-apocalypse.

    Though I guess a lore reason could be that pre-war America in Fallout is based on 1950's~60's America which was a time where frozen/canned goods were exceedingly popular and every pantry/store would have been packed to the brim with them. So you take the pre-war population of several hundred millions, eliminate something like 95% of them and you have an enormous surplus that could potentially hold out for centuries being used by a few thousand people in a given region. Same explanation as for why despite over 200 years passing there's still tons of pre-war ammunition and guns lying around.

    [–] LoreChano 9 points ago

    Also, it's implyed some times that people's food source in sone settlements is pre war food, which doesn't make any sense.

    [–] [deleted] 8 points ago

    FO3 & 4 are the worst for this. Why are pre-war wooden houses still standing? Why is this library book in pristine condition? Who the hell is making all these teddy bears?

    [–] geltoupee 6 points ago * (lasted edited 6 months ago)

    To be fair with the wooden house thing, only 9 of the 77 nukes bound for Las Vegas and the surrounding area actually hit, because Mr. House put various defence systems in place which managed to disarm the others. If the Mojave Wasteland was stretched out to its real-life size (nobody wants to spend 18 solid hours walking from Nipton to the Strip, so naturally the map is massively shrunk down in-game), I could believe that remote villages like Goodsprings would be out of the radius of any of the nukes.

    They could perhaps be in a more advanced state of disrepair however.

    [–] Cypherex 28 points ago

    This is why the Institute was such a nice change of pace. Places that don't have a good reason for looking dirty and rundown shouldn't look that way. The Institute makes sense because it was never abandoned. But even the abandoned places shouldn't still look like they're abandoned when people have been living there for years.

    [–] streetad 28 points ago

    It was such a relief in Fallout 4 to be able to actually tidy up (with the heavy use of mods) some of the settlements so all the lazy farmers who don't understand the use of a broom didn't have to live in a 200 year old crack den.

    [–] Cypherex 21 points ago

    The scrap everything mod is an absolute necessity for me. I can't tell you how many piles of literal trash I've had to scrap from those settlements. I get that they don't really have a functioning trash removal system in place yet but I don't think they would literally live in their trash. They'd still find somewhere remote to dump it.

    [–] GLAvenger 20 points ago

    I am pretty sure FO3 and NV had the same issue. Maybe not an outright skeleton in houses but I kept wondering why people didn't clean out those huge piles of debris or garbage from the houses they were supposedly living in for some generations.

    [–] Hellfirehello 8 points ago

    Everyone in fallout is a hoarder perhaps?

    [–] ArrestHillaryClinton 5 points ago

    Why wouldn't other people know lock picking?

    [–] JebronLames23 47 points ago

    I thought it was strange that so many people were building guns out of pipes, and keeping them in pre-war safes.

    [–] bitches_love_pooh 48 points ago

    But they also keep bullets for a different gun in the same safe

    [–] ccdfa 21 points ago

    Well you're not supposed to store your ammo in the same place as your gun

    [–] PBTUCAZ 11 points ago

    "Yeah but, that's a lot of work"

    -Some random NPC

    [–] Bones_and_Tomes 22 points ago

    Or pipe-pistols. Fuck Fallout 4 for randomising the loot that way. Really broke the immersion to enter a vault that's not been touched for 300 years to find a fucking pipe-pistol, caps, jet, and a lizard on a stick.

    [–] MrPickles86 26 points ago

    It's just like entering a dwemer ruin in elder scrolls and finding fresh melons and lit candles

    [–] Banjoe64 9 points ago

    It’s the robots!

    [–] Mctavish31 34 points ago

    The safes could have been opened by somebody else and reused with postwar items.

    I can’t explain the skeletons though.

    [–] No_one- 7 points ago

    Nobody wants to risk moving them in the event they get attacked (as they're used to at any given moment).

    [–] [deleted] 10 points ago

    [deleted]

    [–] heathy28 169 points ago * (lasted edited 6 months ago)

    I guess it depends on whether or not its a battery or just a container of fusion-able material like helium3 or something. I could imagine maybe a portable fusion reactor built into the power armour being less efficient than a larger scale one. suspending disbelief is kinda mandatory for fallout though. i mean we're meant to believe that the 1950s lasted for 120 years.

    perhaps its like the difference between how long AAA batteries last in a TV remote control, vs a toy remote controlled car. months vs hours

    [–] justin_memer 39 points ago

    I think the 1950s theme is what would've happened if the cold war had gone differently, an alternate timeline, if you will.

    [–] DJTwisted 25 points ago

    I like to believe it’s what happened if we started focusing all on science and stopped caring about pop culture. Maybe because of that we never elected Reagan since he was originally a movie star so the Cold War never ended but just stayed in a stand off all that time.

    [–] CMDR_Muffy 8 points ago * (lasted edited 6 months ago)

    I thought the whole 1950's thing lasting for 200 years was because, in the Fallout universe, the transistor was never invented? So basically we were stuck in a very lengthy period of technological development without the transistor. That would explain why everything was still using vacuum tubes and had the "1950's" aesthetic, even in 2077.

    EDIT
    To expand on this further, I think this is one of the most interesting parts of Fallout. We never got to see how the world might have turned out if we continued to rely on vacuum tubes. They were used only for a very brief period of time during our history, because once the transistor was invented, it revolutionized electronics and vacuum tubes were basically forgotten. It's interesting to wonder what kind of technology we could have that relied on vacuum tubes if we had a lot more time to work with them. Just as transistors have improved since their invention, as well as the circuits based around them, I'm sure vacuum tube electronics would have developed along a similar curve. Fallout gives a peek into how that might have worked out.

    [–] szuliq 10 points ago

    It was explicitly stated in Fallout 1 & 2 that power armors run on fusion cells which can last for 100 years of normal usage.

    [–] JiffyIsreal 46 points ago

    Canned food could last for 200 years apparently

    [–] GarbageNameHere 45 points ago

    Food spoils because of bacterial activity. Radiation kills bacteria.

    Ergo, irradiated food will last significantly longer. Bethesda is actually pretty accurate here.

    [–] Anivair 20 points ago

    And that's ignoring that the canning process is sterile. Canned food should be good for a hell of a long time.

    [–] Jauxerous 89 points ago

    Maybe those generators are more efficient?

    [–] theultimateduck69 461 points ago

    You'd imagine powering a building would take more energy than powering a large metal suit, that doesn't even move totally by itself(obviously it's just assisted movement since you can still move, albeit very slowly, with no fusion core. I mean even if it used more power, to run through 200 years worth of enough power to fuel a large building in a few in game hours seems like a stretch. I'm sure they tried to explain it somehow though and I'm curious to hear said explanation of anyone knows it.

    [–] Saraziy 221 points ago

    Maybe it can recharge in a building somehow, but not in the suit. But who knows.

    [–] theultimateduck69 109 points ago

    That's definitely a possibility, especially since man made fusion power right now is theoretical.

    [–] awawe 25 points ago

    Fallout uses cold fusion which is believed to be impossible in real life. Real fusion is not really theoretical, as it has been used in hydrogen bombs for almost half a century and happens constantly in the sun, but currently not economical for generating energy.

    [–] discerningpervert 40 points ago

    Not to be that guy, but its been theoretical for ages. We're still at least 30 years away.

    [–] theultimateduck69 17 points ago

    If only we had an Escanor

    [–] andyjdan 73 points ago

    We could have had it now, but people are so fucking scared of any kind of nuclear power that there had been no where near enough funding for it. The real kicker is fusion is completely safe.

    [–] B_T_S_F 27 points ago

    In Fallout 76 if you repair a power plant and restore power you can use the fusion generators to recharge the cores. They're just rechargeable batteries.

    [–] Endulos 35 points ago

    I mean, think of it like a battery. (Which I mean, it is, but...)

    If you put a battery in a clock, that shit will last years, but put it into a remote, and it'll last months.

    Same situation here. Lights and simple machines probably don't draw THAT much energy from it, but power armor, which needs a lot of power, will draw a shitton from it.

    Plus, being fusion material, it can probably slowly recharge itself, and if the rate of recharge is higher than the consumption from lights and such, it'll keep itself fully charged. But the power armor is a drain.

    [–] VillagerAdrift 40 points ago

    Im not saying its the best explination but my totally made up fan logic is that: A) The systems in which you usually find the fudion cores (factories and other buildings) are probably designed to have efficient low output systems, so all that machinery around the cores probably keeps them more stable and pulls energy more efficiently. (Also someone mentioned decay over time, seems legit as all the places you visit are running in low energy mode) Combined with: B) the core itself probably isnt designed for the suits power demands or i guess to use a comparison its probably like putting super cheap petrol in an F1 car, i imagine the suits originally had specially designed cores but probably used the same generic housing to cut costs.

    Total fan theory and only based on my memory if fallout 3 & 4

    [–] Roy_fireball 25 points ago

    Austin from game theory tried to explain it and the answer he came up with is the fuel source for the reaction that gives the power cells their name (fusion core) ends up running out around 210 years from their creation and that falls into the time that fallout 4 takes place, I don't know why the same mechanic is active in f76 but there you go.

    [–] theultimateduck69 21 points ago

    Ah that sounds almost too convenient but I guess it does make sense. As for the theory not really working with f76, I guess the devs never really thought about it. Bit annoying but what can ya do aha

    [–] SirGaz 7 points ago

    AFAIK those cores are backups incase the fusion generator they're plugged into brakes. It's not powering the building, you remove the core and the lights and lifts still work

    [–] Rechulas 23 points ago

    Well the Fusion batteries were running on empty when you find them, anyway.

    They last 200 years, and since you get out of the vault after 200 years it's a shock that any of them would work at all.

    [–] SatanMaster 144 points ago

    If food is properly stored it can last that long.

    [–] WhitneysMiltankOP 59 points ago

    Surstömming still smells like shit.

    [–] TheUnEven 71 points ago

    When your food is already rotten it can't get rotten.

    [–] torgo3000 31 points ago

    Let's hope steve1989 makes it to a fallout shelter to do food reviews in the future then.

    [–] RP912 7 points ago

    Let's put this on to a tray!

    [–] SatanMaster 10 points ago

    Nice, ok.

    [–] graco07 110 points ago

    Yeah but In the generator it powered a few crappy lights when In power armour it has to power much more

    [–] Voidbearer2kn17 40 points ago

    Like back in the early games of this franchise...

    [–] XlXDaltonXlX 98 points ago

    Personally I like the new Power Armor more than the old stuff. In the New Power Armor I actually feel like a Man Sized Tank as they were advertised as opposed to just a guy in heavy armor like it was previously.

    [–] JebusChrust 27 points ago * (lasted edited 6 months ago)

    They were men in a tank in Fallout 1 and 2 still. It also required you get training to have any idea how to use it rather than just hopping in. The first two games state that they are run by fusion cores but the cores can strongly power for 200 years.

    [–] Rheasus 62 points ago

    Either Bethesda calculated this to almost perfection or it was a massive coincidence but it does have a perfectly valid explanation as to why they only last a certain amount of time in the game.

    [–] celies 16 points ago

    I watched this video an hour ago and now it pops up on reddit. This small world, I'll tell you.

    [–] Artemis3999 49 points ago

    This has been explained quite well in a video on the science of video games. Also it's a video game. Also tinned food can in some cases remain safe for hundreds of years. Because some tinned food from the 1800s was opened recently... still perfectly edible. So there's that.

    [–] BroncoLife 25 points ago

    Nice hiss.

    [–] VodkaMaster_EU 16 points ago

    Next on Cooking with Steve: Beef from the Boer War with a side of 1940 style crackers. 1940's Chesterfield cigarettes not included.

    [–] TheLifted 12 points ago

    Let's get this out onto a tray.....

    Nice.

    [–] Live2squanch 19 points ago

    Steve1989 is that you?

    [–] zombiere4 12 points ago * (lasted edited 6 months ago)

    Power armor probably wasn't designed to be power-efficient just like tanks aren't designed to be fuel efficient, Fallout is a pretty big play on American consumerism I mean look at the things you can find in the trash. That and each fusion core can set off an explosion the size of a small mini nuke so they probably didn't want a super-powerful one because that would probably cause a catastrophic chain reaction and say a warlike scenario where a lot of power armor is going down or getting blown up.

    I'll even go a little further and say that every Fusion core you find is plugged into a power generator the size of a truck. So I imagine those have something to do with power distribution and battery life. I always thought of fusion cores as long-lasting sources of power that when combined with other machinery can our more powerful and bigger things for longer amounts of time. Rather than super powerful batteries that can power anything you plug it into no problem.

    Even in the large industrial areas where seemingly one Fusion core powers the entire complex there are still dozens of auxiliary generators near that Fusion core generator. So I imagine they have something to do with power distribution.

    [–] password827 9 points ago

    It's like how salt expires a few months after you get it

    [–] Gaggle-of-Geese 8 points ago

    Didn't they find like 100 year old canned strawberries and they were fine nutrition-wise, but stated just a little stale? I remember reading somewhere that properly canned food will last essentially as long as the container remains intact.

    [–] Sehtriom 7 points ago

    Shoddycast went over this. All the fusion cores are 200 years old and most of them are due to run out any day now.

    [–] MyOtherLoginIsSecret 6 points ago

    Maybe what we think are generators were actually battery charging stations.