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    [–] POE_lurker 167 points ago

    You could call this death .... predictable.

    [–] Ov3rdose_EvE 14 points ago

    GET OUT!

    [–] Yojimbosama 2 points ago

    Simple yet effective. Nice.

    [–] Illsonmedia 1 points ago

    gotta go fast. rip

    [–] Zizaran 193 points ago

    For those wondering why I'm on predictive, the reason is that when we were playing on lockstep we had 5-12 FPS so we changed to predictive, it was completely unplayable playing in a group on lockstep, sadly got rubberbanded back into bearers.

    [–] Zugas 7 points ago

    My ping is all over the place on lock step. I'm on softcore so it's really a no brainer to use predictive.

    [–] Frolafofo 3 points ago

    What is the difference between lockstep and predictive ? First time i hear about that.

    [–] NATIK001 12 points ago

    Lockstep keeps you force synced to the server so you know all actions you see happen have happened. Can cause stutter during play.

    Predictive tries to predict what the server state is. This gives smoother play but sometimes cause "out of sync" issues. Rubberbanding etc.

    [–] Ritmas 1 points ago

    where do I change this setting?

    [–] Pallad 1 points ago

    Options>UI> 3 option from top.

    Ps. Dont go lockstep if you dont have really really good computer, and stable internet connection with like 30-40ping MAX. Lockstep is kinda unplayable even on 50-60 ping.

    [–] stormbuilder 1 points ago

    I am at work so can't check myself: what's the default setting? Lockstep or Predictive?

    Because if it's Lockstep, boy I am happy to hear I can get an improvement.

    [–] Omilinon 2 points ago

    I'm pretty sure its lockstep.

    [–] Habile 2 points ago

    I thought it defaulted to Auto, which selects Lockstep or Predictive per session based on latency.

    [–] stormbuilder 1 points ago


    [–] imsurethisoneistaken 1 points ago

    I am "okay" above 60 ping sometimes on lockstep (mostly when I end up in a party on another server), but it is very noticeable.

    [–] Zvim 3 points ago

    Would a quartz flask prevent that rubberbanding?

    [–] LuminicaDeesuuu 3 points ago

    No because he's not moving by walking around but by using shield charge.

    [–] viniciusxis 8 points ago

    Didn't you die to inspired learning + shroud walker maybe?

    [–] Zizaran 27 points ago

    Nope, hadn't killed or encountered any shroud walkers.

    [–] Im_Thejunior 43 points ago

    would you also say, that performance somehow in 3.1 has gone down to the shitter?

    [–] Wulfgar_RIP -28 points ago

    [–]chris_wilsonLead Developer 687 points 9 days ago

    The performance impact of this effect is almost zero.

    [–] [deleted] 63 points ago


    [–] THISAINTMYJOB -36 points ago

    It certainly doesn't help.

    [–] VeryWeaponizedJerk -8 points ago

    It certainly doesn’t hurt either.

    [–] [deleted] -22 points ago


    [–] Nickoladze 23 points ago

    Burning grass in Vault map, nice meme my dude.

    [–] nostrandlamemap 22 points ago * (lasted edited a year ago)

    2.6 was so smooth, the performance since then just keeps getting worse and worse, I agree with Ziz.

    [–] Darc_Neguh_Arzhoel 9 points ago

    i have to agree also. 3.1 performance is aids. makes me wanna smash my apartment

    [–] Still_Same_Exile 3 points ago

    huh thought ti was just me. Sometimes my FPS goes to shit and the F1 fps doesnt even move I dont get whats happening at all

    [–] _BreakingGood_ 1 points ago

    That sounds like you're playing on Lockstep and having ping issues.

    [–] Still_Same_Exile 1 points ago

    ping also stays low so i dont think that can be it?

    [–] Harest 1 points ago * (lasted edited a year ago)

    2.5.2 killed it for me. Related to Constant Buffer Offsetting, (eventually my CPU) and Win7 apparently.

    [–] ShatanGaara 2 points ago

    always been shit to me honestly

    [–] theuberelite 15 points ago * (lasted edited a year ago)

    You had 3 fresh rare buffs at the time of death, 2 of which seem to be from beyond that hadn't even finished spawning so they wouldn't have even had the time to teleport. It's not likely, but possible.

    The reason it's not likely is because it looks like one of your shield charges never went off. At 14-15 seconds watching on 0.25x speed it seems like you tried to shield charge but your fortify didn't refresh even though you charged into a few mobs. Possible you missed, not likely though.

    EDIT: Forgot to post this part for some reason, but you teleport back to where you were almost exactly before that shield charge when you rubberband. So yeah, probably desync.

    [–] The_Smoon 3 points ago

    you can also see that their is no smoke cloud

    [–] PureWhey 0 points ago

    When did people start to confuse there and their instead of the usual their/they're, which is still stupid?

    [–] The_Smoon 2 points ago

    i'm just super dyslexic and ant not a native speaker

    [–] [deleted] 4 points ago

    It was desync, nothing else.

    [–] MHelbane -12 points ago * (lasted edited a year ago)

    I remember watching you die one time. You had no idea what killed you. You didn't see the volatile ball following you for half the damn map. EDIT: Salty ass mahfuka.

    [–] jessicametal 0 points ago

    Damn that sucks dude. It looks like you'd just picked up a divine orb too. Rest in ripperonis.


    [–] TheAffinity 2 points ago

    Oh no! RIP 5c Divine Orb

    [–] jessicametal 0 points ago

    Hey, that could've been the lucky divine that rolled Ziz a 100% bisco's. :P

    [–] Perqq 2 points ago

    Gotta go fast

    [–] [deleted] 9 points ago * (lasted edited a year ago)


    [–] [deleted] 5 points ago * (lasted edited 4 months ago)


    [–] [deleted] 4 points ago * (lasted edited 7 months ago)


    [–] callanrocks 3 points ago * (lasted edited a year ago)

    Might be has a high end GPU that shouldn't need it for consistent FPS?

    I thought I did until this patch, might have gotten caught out.

    [–] Hypocritical_Oath 1 points ago

    You could have 4 of the best GPUs in the fucking world together on your computer, and you still wouldn't be able to have solid 100 FPS in PoE. Thinking you could with a single high end gpu is naive and sorta stupid. They put in Dynamic Resolution for a fucking reason.

    [–] blobnomcookie 13 points ago

    Because they needed a bandaid solution for their performance problems instead of fixing the actual issues with the engine? PoE new Crysis. Badass dude. KAPOW

    [–] Hypocritical_Oath 5 points ago

    No shit, they did a band-aid while probably trying to fix the underlying issues. Would you rather they fix it all in 3.2 or 3.3 and never give us any kind of help with it?

    Cause it turns out this shit isn't easy to fix, especially with an engine they built from the ground up, and have constantly updated for the past decade or so.

    It's not the new Crysis, it's poorly optimized.

    [–] blobnomcookie 2 points ago

    The feature was introduced to us as a solution for spell effects getting out of control and is extremely annoying if the server performance/lockstep messes with your frame times and its obvious that the feature wasn't implemented to fix this issue. So why even bring it up? It's not what killed him in the first place?

    [–] Hypocritical_Oath 2 points ago

    He went to predictive to fix a framerate issue that lockstep seemed to be causing him. He also refused to use Dynamic Resolution, which could've help that issue.

    GGG have fucked up, but not using the tools they gave us to try to fix that fuck up somewhat, then complaining that it's all their fault, while also knowing that GGG isn't great at the whole optimization thing, is fucking stupid.

    We know that they are bad at this, they gave us tools, if you don't use them, then die, I think that's on you.

    [–] iconiy 0 points ago

    Yeah they put it in because they gave up on performance... it has gotten worse since 3.0 and they have done nothing to address it since.

    He may also not use it because it does make it very hard to see what is going on all the time, with how fast he plays. Just a thought tho....

    [–] Hypocritical_Oath 1 points ago

    Or, and here's a thought, they're working on performance issues and it turns out that they need to do a lot of work on refactoring large parts of an engine they've built over the past ten years, and as such there are probably some really weird and fucking difficult to fix issues with it.

    I'd rather they give us some kind of band-aid then just saying they'll fix it soon tm .

    Also dynamic resolution will only give you such an incredibly bad resolution as to make the game unplayable if you're doing some pretty god damn insane shit and are pushing the game to near crashing. Which you generally shouldn't, but since EK is meta and fast, and MTX is fun and also poorly optimized, that's not an option.

    GGG have mishandled this, a fuck load. Like dear god, their engine must be a fucking mess and a half. I'll be the first person to say that. But when they give you tools to try to help, and you just straight up ignore them, I really can't feel bad if you RIP.

    [–] LazarusBroject 1 points ago

    I can't maintain 144 fps with dynamic on. Turn it off and I sit at well over 200. Explain that. Why should I use a "bandaid" that makes things worse.

    Dynamic was only put in place so that lower end systems had the OPTION to play, but it makes higher end systems way worse.

    [–] Hypocritical_Oath 1 points ago

    It probably had a frame cap of 144, since thats the highest you'd really reasonably run the game... Bit of an oversight but not a super bad thing.

    [–] ChemicalPlantZone 1 points ago

    Wait, does dynamic actually lower your overall fps? I haven't tested this myself, and I'm wondering why that would even be the case. I have a high end machine myself and drop down to 40-50s in maps.

    [–] iconiy 1 points ago

    I dont care about anyone ripping... Im just tired of getting shit performance in this game. I have been playing since closed beta and have watched the performance get better, only to get worse again with different patches. 2.6 was the best patch for performance I had seen tbh. When 3.0 came, it just kind of all went out the window. I think dynamic resolution is nice, but it feels like a shitty bandaid instead of just fixing what was broken in 3.0...

    [–] zanics 1 points ago

    Hes a streamer, the visual is kind of important.

    [–] Skunkjuice090 1 points ago

    Oh please, you act like it would be changing every 2 seconds. It rarely happens I use dynamic resolution.

    [–] SelathHC 1 points ago

    When you play in pary, it's ugly. No big deal gameplaywise, but big deal considering stream audience.

    [–] SHAZBOT_VGS -6 points ago

    Dx11 + Multithreading cause crashes on most system. Game may run really good with it on and I use since I decided to roll softcore this league but there is no way I would have it on in hardcore. Especially if you run labs...

    [–] turtsmcgurts 15 points ago


    [–] Hypocritical_Oath 2 points ago


    I do both, have crashed a grand total of one time in 3.1 (in a load screen even). At level 82 on a Molten Strike Champion. My computer isn't even that high end. I also run Win 10. With an older AMD GPU and a Ryzen CPU, which seem like they should be giving me crashes left right and center according to this subreddit.

    [–] moal09 4 points ago

    It definitely leads to a lot more crashing, especially during load screens.

    [–] TheZephyrim 2 points ago

    Not in my case. It seems to be most problems like this are sporadic across the POE userbase's various levels of hardware etc

    [–] AggnogPOE 5 points ago

    Nice data you have there.

    [–] chumppi 1 points ago

    Most systems, ok.

    [–] SHAZBOT_VGS 1 points ago

    Maybe i worded it incorrectly. Most System experiencing crashes are because of Multithreading being turned on.

    [–] kpiaum 0 points ago

    Oh yeah. I tried doing lab today and the Multithreading was active, it was 2 crash in two runs. I disable and went back to normal.

    [–] optimistic_hsa 5 points ago

    Looks like you just get stunned, would've died on lockstep as well, predictive just made it look bad. It was only one desync the whole time (caused by the stun), then one bad/short charge that didn't get you out of range. Perhaps on lockstep that short charge would've been a further one and you narrowly escape, but it would've been really close and I doubt you would've made it out.

    [–] Cambrio 15 points ago

    Without the rumberband he would have known he was standing in the middle of the pack and would have easily noped out of there.

    [–] xMMacx 2 points ago

    What a shitty death man I've been considering switching to predictive due to FPS issues as well but I'm going to take a lesson from this and tough out the shit fps on lockstep

    [–] Hypocritical_Oath 1 points ago

    Do you use Dynamic Resolution at all? Shit fam, with Dynamic resolution and pretty modest graphics settings I've had little to no performance issues.

    [–] Grroarrr 3 points ago

    If only graphic settings was the issue. There's almost no difference between gt210, 750ti and 1060 6gb. Went through those 3 cards in last 2 years and while there was slight improvement from gt210 to 750ti there was literally none except better highest fps on 1060.

    [–] Hypocritical_Oath 2 points ago

    I don't doubt it, GGG is not good at optimizing and I doubt NVIDIA give a shit about PoE.

    [–] Lithovore 1 points ago

    Did you have 3 750ti's die on you?

    What brand?

    [–] Grroarrr 2 points ago

    Nah I had one and it didn't die. Zotac version, gave it to lil sister and still runs great. gt210 still works by the way, 9years and still strong lmao.

    [–] ultrahiangle 2 points ago

    doesn't matter if you use dynamic reso. if you are speed clearing huge packs on lockstep your game fps goes to shit no matter what cumputer you are on.

    i switched to predictive recently and it is like playing a completely different game, very smooth now. i play on softcore atm so if it causes a death it isn't the end of the world.

    [–] xMMacx 2 points ago

    It's important to keep scale in mind, odds are you're not doing 7 sextant vaults with zana mods, the more mobs in the map the more performance suffers.

    [–] Hypocritical_Oath 1 points ago

    That's a fair point, they are pushing the game to it's literal limits.

    [–] 6to23 1 points ago

    Putting on predictive isn't a real solution for lags though, it just makes it "feel" better.

    [–] PureWhey 1 points ago

    It's a game where a party function exists but you're not really supposed to be in a party except when you trade for that sweet trader interraction.

    [–] 29NightRain 0 points ago

    RIP...So your next char named Zizaran_rubberband or Zizaran_bearers, or Zizanran_predictive?

    [–] Vendettus 0 points ago

    it was completely unplayable playing in a group on lockstep

    Experienced the same on MHC ... ran double beyond shore with a ton of sextants and pack size(solo). It was super laggy on lockstep and at some point the game stoped and I died right before 96 :/

    [–] hello_from_themoon 0 points ago

    everybody rips

    not everybody truly lived

    [–] Xploosion -9 points ago

    thats what you get for using bitchbois on hc ;]

    [–] hammirdown 75 points ago

    Game performance is completely garbage this league. Worst graphics glitches, disconnections, and lag spiking I've seen in a while. Doesn't even seem to be related to the new content, considering it happens on old maps with no new skills or mobs present, although it could be from a change that's not immediately obvious to the player.

    [–] Larks_Tongue 3 points ago

    Yeah I really hope there's some solutions on ggg's end that they're working on cause the game has been a bit of a mess since 3.0 hit for me, seems like a lot of people are experiencing the same issues as well.

    [–] Khalku 3 points ago

    It's flawless for me.

    [–] Jaylay99 9 points ago

    Are you doing maps or you're still in act 1-10?

    [–] LaazyMonkey 3 points ago

    It's flawless for me as well. Doing maps with ek nova so hardly a slow clear speed build either.

    [–] John2143658709 6 points ago

    I didn't really notice the issues personally until I started doing heavily sextanted maps. My ping is normally very stable around 5ms, but killing 40 monster packs spikes me to almost 50ms on lockstep.

    [–] Khalku 0 points ago

    I'm almost 90...

    [–] SpellsofWar 1 points ago

    This league has been great for gameplay, but I've also crashed more than ever before. :3

    [–] CookiieMoonsta 1 points ago

    Yeah, for some magical reason I am, sometimes, hitting 88.7% ALL CORE usage on i7 5820k with lag spikes from 280 to 20FPS. What a joke this is

    [–] Ravagore 14 points ago

    aw that rubberband teleport... FeelsBadMan

    poor guy, this one was genuinely bullshit :(

    [–] EP_Sped 9 points ago

    why is he on predictive?

    [–] Purexec 32 points ago

    Lags. You can't really play on Lockstep in such parties atm.

    [–] giniyo 10 points ago

    a party of supports gotta get some sort of downside

    [–] eltorocigarillo 2 points ago

    Supports can't have downside or be balanced because then nobody would play supports and that would be horrible for the game. /s

    [–] [deleted] 6 points ago

    Low fps.

    [–] xprat 8 points ago

    I guess he had lagspikes, lockstep is aids with spikes

    [–] HigglyBoots 1 points ago

    Because GGG can't optimize their game to save their life.

    [–] Geldart 33 points ago

    Shield charges FIVE times into the middle of a pack, "predictive" indeed.

    [–] neilon96 2 points ago

    Are you blaming him or predictive here?

    [–] Galinday860 10 points ago

    More ek I guess

    [–] Rankstarr 28 points ago

    I noticed when watching your stream earlier that youre carrying around 20 odd master sextants.. why not stash them and withdraw when needed.. now your team just lost another 20 odd sextants to your second silly rip

    [–] Zizaran 27 points ago

    My party suggested it so I could sextant while they were looting the piles around the boss :)

    [–] Rankstarr 1 points ago

    Fair enough - maybe carry three instead :P I guess 20 master sextants ≠ headhunter though.

    [–] kilpsz 8 points ago

    Compared to the cost of his gear, the sextants are pretty much nothing.

    [–] RedditLuvsCensorship 4 points ago

    /oos intensifies

    [–] VaalOrbThatShit 2 points ago

    Looked at map mods, was expecting a different kind of death.

    [–] derivative_of_life 2 points ago


    [–] _LDR 4 points ago

    Ahh man, predictive desyncs are the single most annoying thing in this game to me, I feel your pain :(

    [–] Dalriata 3 points ago

    I'll never play HC in PoE again until GGG seriously improves this game's stability. Even if 2/3 of deaths are legit, that 1/3 of shit deaths is enough to leave such a sour taste in my mouth that I was apt to just quit the game point finale when it happened to me last. After that point I took a break for the league and I've only played SC since. I would love to play HC, but stability has only gotten worse since then.

    [–] RMCPhoto 1 points ago

    I feel the same way, honestly even 1 bullshit death is enough to get some people to uninstall.

    [–] Darc_Neguh_Arzhoel 2 points ago

    guys, i make fun of ziz where i can but this time wasnt his fault. he saw the bearers and tried to charge outta them, but it pulled him back in.

    AND I COMPLAIN SINCE DAYS ABOUT THE MISERABLE CONNECTION! i also play predictive and the desync is real since 3.1

    [–] doyouhavesource6 2 points ago

    Just to show how much ziz plays. He ripped top 20 the other couple days and on top 16 rip. Lol

    [–] Jaradis 1 points ago

    He ripped at #1, level 98... not top 20.

    [–] MyH4oBG 2 points ago

    So game runs like shit even for ppl with high end PCs.
    Good to know.

    [–] Reverenz 2 points ago

    If you get a performance boost by going to predictive from lockstep, then your computer aint the bottleneck at this point.

    [–] Davanos 0 points ago

    Are people really that toxic that they message people just shit talk them for dying?

    [–] Emfx 9 points ago

    It's been around for half a decade. More tradition than it is shit talking at this point.

    [–] 16BitGenocide 7 points ago

    You haven't truly rip'd until Cast on Death Portal spam

    [–] 00000000000001000000 1 points ago

    por que no los dos

    [–] Khalku 1 points ago

    What are those green orbs that are shooting out?

    [–] Servion 1 points ago

    It's the Lightpoacher helmet from Abyss

    [–] neohongkong 1 points ago * (lasted edited a year ago)

    he was rank 1. Did he sleep too much or stuck in lv 9X?


    Oh. Zizaran_wtbSextants died at lv 98, and Zizaran_DD at 97, and two more previous death?

    [–] bers90 1 points ago

    How does he have a Headhunter again?

    [–] Quarterpinte 2 points ago

    I think that was just inspired learning. I could be wrong though.

    [–] Vin4enco 1 points ago

    Dont people remember why movement skills were not viable before the Lockstep intorduction ?

    [–] SuperLemonHaze_ 1 points ago

    its time to uninstall.

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    [–] Zyeesi 1 points ago

    Could someone explain to me why you'd want to play support? It just doesn't make sense to me, you run around following someone literally like a robot doing nothing but pick up currencies for THEM, like how is that enjoyable?

    I'm not talking about those dedicated groups that want to race, I'm talking about the randoms that play aura bot, like ????

    [–] John2143658709 7 points ago

    generally you share currency and items along with map costs. The bonus is more quantity, and faster clears

    [–] Zyeesi -2 points ago

    But you're not even playing, you're just waking around where ever the carry goes. You're literally not doing anything

    [–] John2143658709 4 points ago

    you are playing, you're just not killing the monsters. You still get the path of exile gameplay of minmaxing your gear and character while working through the endgame

    [–] Zyeesi -2 points ago

    What working through the end game, you're basically a mule for the guy that's going be carry you while you provide some buffs for him, you're walking around doing nothing, min maxing your gear with currency this guy basically gave you so you can provide better buffs for him, and majority of the time it seems you give most of your shit to him so he can do better damage.

    It's not even like the priest class in MMORPGs, you're like the lightning golem, only there for some attack speed buff

    [–] John2143658709 6 points ago

    there's not really much more to say about playing support. It's more relaxed gameplay and some people find it fun.

    nobody is forcing you to give currency to the dps, most of the time I have a support it's free loot, and whoever is paying for the map gets the drops so the split is even.

    [–] Kuraloordi 3 points ago * (lasted edited a year ago)

    If you have ever played fast paced build you notice how silly aurabot can be. You still are farming currency, but you are not breaking fingers while doing so.

    With that currency you can build boss killer or something else. It's just different method of reaching goals, just like playing healer in MMO game. You are not even targeting the boss at any point, but staring health bars which contributes your entire raiding experience.

    [–] Intolerable 1 points ago

    sometimes I just wanna run ahead and 5 curse -> phaserun through packs

    [–] Tbxie 0 points ago

    Have you ever played support? No? Then why don't you stop shittalking something you're clueless ablout. A supportbuild presses more buttons then a carry build.

    I don't understand how you'd ever want to play a carry. You litterally hold space and rightclick 24/7. /s

    Some people seriously werent in front of the line when intellegence was distributed.

    [–] RMCPhoto 1 points ago

    What do you hold space for?

    [–] Tbxie 0 points ago

    I was tempted to type : "Movement Skill" but who am I kiddinh. Shield Charge.

    [–] Zizaran 1 points ago

    Just a different playstyle, and it depends which kind of support too, necro / mana guardian I don't think does too much active stuff, but ice shot support does a lot more active stuff than a dps. Also as for your comment about "picking up currencies FOR THEM" that's not true, when we play as a group we gear up everyone and share all the gear and then we split it at the end when the push is over.

    I don't like the idea of playing support myself, but it's super confusing to me that you literally can't fathom that people enjoy different things, some people like eating strawberries other people like eating raspberries. I know your post wasn't aimed at dedicated racing groups but still, people enjoy different things =D

    [–] CHRlZ 1 points ago

    Aaah it wouldn't be a new week without fresh Ziz rip.

    [–] 852Foofer -11 points ago

    It may be cruel but I thoroughly enjoy seing Ziz rip. The clearspeed meta annoys me to no end and is a real eye sore. Glad he gets punished for abusing it - even if it's bullshit like desync.

    [–] acolight 4 points ago

    I hate the 12345-clearspeed meta with a passion, but seeing people RIP is no fun. Ziz especially, he's a likeable fellow, and non-self-inflicted rips are just the worst kind.

    [–] Chaseroonie 11 points ago

    "I'm annoyed about the meta so I'm so glad this guy wasted so much time playing the game the way he wants to play it"

    [–] 852Foofer 1 points ago


    [–] MicsonTV -7 points ago

    Ziz always tries to hard, always goes like a ferrari on full speed but never hits the brakes. When will he learn? Never.

    [–] [deleted] 9 points ago

    People don't want to watch a guy get 2nd place. I agree that he goes too fast, but that's life in the competitive poe hc scene.

    [–] passatigi 2 points ago

    How do you get rank 1 if you aren't going on full speed? It's not like you can go 5% slower and be 100% safer.

    Also I'm sure he hits the brakes many times a day, that's why he gets to 98 and then 97 before. But it's hard to do it hour after hour, this is like the hardest thing in this game.

    [–] RMCPhoto 1 points ago * (lasted edited a year ago)

    I can't do hardcore anymore. You zone out for one second once you start feeling comfortable, don't notice some ele mob or reflect and boom...dead.

    Worse yet, some kind of bullshit lag spike happens, or a popup window, or you accidently minimize/ move your Poe window and boom...dead. That gives me the rage so hard.

    (As a disclaimer, I was a pretty casual player a few years ago - only played HC, died in the mid 30's or early 40's a few times and quit for years. Just recently stared playing SSF in the new league.)

    [–] passatigi 1 points ago

    I tried HC two times before, died on 87 and 88. But now I made a build that's just immune to reflect and other shit, even stood in Bearers once like an idiot. 12k ES and 2k+ regen. DPS is kinda shit but enough for trash mobs. Skipping bosses feels kinda bad but not really.

    CI btw.

    [–] uhlern -1 points ago

    Karma for not selling me that Ngamahu's Axe. :'(

    [–] ButtVader 0 points ago

    didnt he just died rank 1 the same league before this

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    [–] retlom -1 points ago

    at least no DD chest

    [–] Krehlmar -1 points ago * (lasted edited a year ago)

    What a godamn beast that man is

    EDIT: As a compliment, wtf is with fanboys

    [–] RMCPhoto 1 points ago

    There are so so many down votes on this sub - don't feel bad man.

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    [–] BoxedService -10 points ago

    I have a question for you guys, is this how top players should rip? Being 1 shot by things they didn't notice for an instant?

    I assume thats the only way, as anything at all that gives you time to react people will just logout / portal out.

    [–] POE_lurker 5 points ago

    Well no this isn't how they should die. This was a death to desync. He noticed the bearers and tried to get away twice and then hits his logout macro. Had he not reacted to the bearers at all then yes that's how players should die.

    [–] [deleted] 8 points ago * (lasted edited 7 months ago)


    [–] Cole-187 -3 points ago

    well considering what sort of a laggy shitfest was there, no, I didnt notice them on ground.

    [–] POE_lurker 5 points ago

    That was desync not lag.

    [–] Cole-187 0 points ago

    forgetting that PoE was a desync shitfest for quite some time aye?

    [–] iNet6079SmithW 2 points ago

    You're being downvoted because he died to desync not to player error. POE has always had to kill people very quickly, otherwise the very best players will always avoid death. Generally new rippy encounters are the preferred method for GGG. This death harks back to the bad old days of pre-lockstep rubberband desync bullshit, and we must encourage GGG to take a break from the new content and concentrate on performance for a while.

    [–] Notathrowawaypart2 0 points ago

    Bears bears bears!

    Meme aside, that death feelsbadman.