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    Chava27

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    [–] Let's appreciate PGIs ethical design. Chava27 1 points ago in OutreachHPG

    Fair enough, looks like we need some better definitions and bigger words around here.

    I personally just don't see the difference between allowing someone to spend $100 to get a %50 advantage versus allowing someone to spend $5 to get a %1 advantage as far as the pay-to-win definition goes.

    [–] Let's appreciate PGIs ethical design. Chava27 1 points ago in OutreachHPG

    They have a test server where they do exactly such things. Why not keep them there until the MC release?

    There is also no shortage of players that are passionate for this game who have been willing to provide criticism and actual numerical changes to game play.

    The moment they are selling you a product that cannot be purchased through in game currency is already shaking up your own definition of pay to win so perhaps we should look for a new definition.

    [–] Let's appreciate PGIs ethical design. Chava27 1 points ago in OutreachHPG

    If you want to use that definition that is your choice. I will continue to reserve the slot of "the most ethical approach to F2P out there" for games that only offer cosmetic sales such as fortnite, Dota, etc.

    PGI releases mechs (through mech packs) early to people who pay real money for them before they are made available for MC. Under your own definition, wouldn't the game be Pay to Win for every mech that is not available for MC yet, even if it's coming in the future?

    [–] Let's appreciate PGIs ethical design. Chava27 1 points ago in OutreachHPG

    You don't need a "substantial winrate increase" or "distinct" advantage to be pay to win. A 1% extra winrate on a game with millions of players translates into millions of games won due to pay to win.

    For example, I have a Hunstman Pahket which when all other things are equal will outperform a standard Hunstman most of the time. The hero variant can mount SRM launchers in its torso whereas the standard has to settle for the arms. As a result, I can poptart more effectively by exposing less of my mech to deliver the same payload as the standard variant.

    This doesn't translate into a 90% winrate or anything crazy but it does give me a slight advantage that I paid money for to have. This is only one example, I remember other hero variants having better armor quirks than the standard variants the last time I played and we are all aware the hero variants have different weapon loadout exclusivity which is a topic for another day.

    [–] Let's appreciate PGIs ethical design. Chava27 -2 points ago in OutreachHPG

    I’d have to disagree. Some hero mechs are simply better than their standard counterparts which makes the game pay to win by definition.

    Let’s also not forget consumables such as strikes and coolants, which a F2P player should not get since it’s a net negative on their earnings. More pay to win if you don’t want to slow your CBill income.

    Most ethical approach to F2P would be a cosmetic only game like Dota. And if you didn’t want to do that a game like LoL doesn’t have “premium only” characters like MWO has with hero mechs.

    [–] seeking assault mech purchase advice Chava27 1 points ago in OutreachHPG

    I'm not alone in having 2 Timberwolves! That free Centurion sucks too since it can't even fit the damn UAC-20 in its arm.

    The TBR are bad, you are almost always better off using an EBJ since it can run the same builds, at less tonnage, with better mobility.

    [–] This is going to be a super unpopular post. Chava27 1 points ago in OutreachHPG

    Since the group que doesn't even take MMR into account, I would hate to drop on this guy's team.

    Part of the reason I won't bring my friends into this game is because this is what I would put up with on my team while the enemy is a 12 drop with meta mechs

    [–] What would be your wishlist for a third expansion? Chava27 14 points ago in civ

    Religious and diplomatic victory gameplay need to be reworked before they add an expansion, but they probably think it’s working fine.

    Civ VI: Going Nuclear

    I haven’t been hit by air units or missiles in a single game (100+ hours, King-Immortal games) so I think this could be the theme for the next expansion. I’d like so see some kind of DEFCON 5 theme where all the nations start pointing missiles at each other and then on the next turn they all get launched and each nation tries to shoot them down mid flight.

    The late game needs the most attention IMO.

    [–] How do you cure brain melting? Chava27 1 points ago in AskEngineers

    Haha I thought I was the only one who listened to Youtube videos on my phone during work. I ended up not renewing my contract at that job but now applying to jobs sucks too.

    [–] Transformice Adventures - Sequel of Transformice, in ARPG form! (you can play as guest) [Demo] Chava27 2 points ago in WebGames

    I still play transformice as my premier procrastination game but this one is shaping to be even better.

    Pretty fun and can be challenging if you use the melee weapons, but it's very hard to lose if you just use the bow and stay at range.

    [–] /r/Civ Weekly Questions Thread - May 06, 2019 Chava27 1 points ago in civ

    All you need is vanilla civ 6 and GS to experience all the features in the game.

    GS comes with all the features of R&F so no need to get RF

    GS is also like 30% off on third party sites.

    [–] /r/Civ Weekly Questions Thread - May 06, 2019 Chava27 1 points ago in civ

    Simplified gossip reduces the clutter of notifications and is the only mod I use.

    I think everyone needs to enable a certain option to allow for the mods the host is using to work, or to all download it themselves.

    [–] $EA Earnings Thread Chava27 1 points ago in wallstreetbets

    How much did Qualcomm report their tax benefit would increase per share? I'm only seeing a >$570 million tax benefit, or $0.47 per share, for GAAP

    This one is like 10 times that.

    [–] $EA Earnings Thread Chava27 1 points ago in wallstreetbets

    Correct me if I'm wrong, but most of their growth seems to be coming from a tax benefit:

    Diluted earnings per share is expected to be approximately $5.84. This includes a onetime tax benefit of approximately $5 per share (see above).

    [–] $EA Earnings Thread Chava27 1 points ago in wallstreetbets

    Net income is expected to be approximately $2.595 billion. This includes a one-time tax benefit of approximately $1.5 billion (see below). • Diluted earnings per share is expected to be approximately $8.56. This includes a onetime tax benefit of approximately $5 per share (see below).

    [–] $EA Earnings Thread Chava27 8 points ago in wallstreetbets

    It hit $100. What

    [–] /r/Civ Weekly Questions Thread - April 29, 2019 Chava27 3 points ago in civ

    Per the description: “Ancient era support unit. When adjacent to a city, attacking melee units do full damage to the city's walls.”

    So any non-ranged unit that attacks the city will do full wall damage.

    [–] /r/Civ Weekly Questions Thread - April 29, 2019 Chava27 1 points ago in civ

    Does fortifying give a defense bonus to all unit types or only to certain unit types?

    [–] /r/Civ Weekly Questions Thread - April 29, 2019 Chava27 3 points ago in civ

    It doesn’t need online.

    It just needs online to save on the cloud but you can disable that

    [–] /r/Civ Weekly Questions Thread - April 29, 2019 Chava27 2 points ago in civ

    Woods on a hill to turn into a mine I chop 100% of the time.

    The only other time I chop woods is if I have Magnus around and I’m building a district, wonder, or settler that I really want out.

    [–] Mobile games similar to CIV Chava27 4 points ago in civ

    There's a game called 'The Battle of Polytopia' - it's kinda like Civ but nowhere near as complex.

    [–] Does the Venus project ever talk about scaling? Chava27 2 points ago in thevenusproject

    I think they mention limiting the size of the city by the capability of the nearby environment, to avoid having to rely on other regions to keep it running.

    [–] /r/Civ Weekly Questions Thread - April 22, 2019 Chava27 1 points ago in civ

    If you’re talking about their hidden agendas, you need to spy on them to find out.

    [–] /r/Civ Weekly Questions Thread - April 15, 2019 Chava27 1 points ago in civ

    They probably reroll their starting location a lot to make sure it’s ideal for districts and production. I’d be surprised if they could pull off a win without having to restart the map a bunch of times.