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    [–] What happened to prestige k/da kaisa? SpectresHowle 8 points ago in kaisamains

    It was the introductory skin to a system called “Prestige” skins which are time-limited skins that you can only get through grinding 1500-2000 event tokens, or purchasing some via loot boxes. Others are available for 100 prestige tokens, but others are time gated for the month of release.

    There’s always a chance you can get a shard in a loot drop, though.

    [–] Why you should consider quitting league. SpectresHowle 4 points ago in leagueoflegends

    So this post is essentially patting yourself on the back for quitting league and telling people about it? Lol.

    [–] Match History Broken SpectresHowle 1 points ago in leagueoflegends

    This started happening to me today and I need to record my sicc kat quadra but rito cucked me rip.

    [–] Will Riot ever rework standa alone skins? SpectresHowle 2 points ago in leagueoflegends

    I think it would've been a good idea considering how we have variation skins now with Pajama Guardians/Lancer Zero Blitz/Lunar Eclipse Leona etc. I thought it would've been a cool way to update older skins while allowing players to have the old version still.

    I can also see how its a waste of resources for them to do so. Considering the art teams current release schedule of champs/skins/reworks it would set them back quite a bit in terms of pacing and revenue to do as much. I think a rioter talked about how even tweaking as skin too much on PBE sets them back and takes enough resources out of them to release 1 less skin.

    [–] I Enjoyed Nexus Blitz More than TFT SpectresHowle 1 points ago in leagueoflegends

    LOL I just checked what that person said, they sure told me didn't they.

    I'm glad you know how to read and take inference from comments.

    [–] I Enjoyed Nexus Blitz More than TFT SpectresHowle 0 points ago in leagueoflegends

    I agree to an extent, but I don't think Riot is seeing it that way. They've been trying to add a permanent/fourth fixture on the client for years now, ever since they tried out rotating game modes (only lasted a year.)

    When Nexus Blitz got introduced they expressed that they were trying to develop a game-mode that would last long, or become a permanent addition to the client. The language on the launch pages for [TFT] and [Nexus Blitz] are very similar in ambition and goals:

    On Nexus Blitz launch page:

    We're looking for something that could last a while—maybe even as a permanent addition to League.

    On Teamfight Tactics launch page:

    Recently, we've been trying different kinds of modes that are deep and unique additions to the League experience. TFT is our next big exploration in that space and the first time we’re jumping into a different genre.

    I don't think Riot cares about who they bring in, just that they get the numbers that justify a permanent addition and I think that creates a disconnect between league players wanting a new experience vs. fresh players coming in to play TFT. Plus, TFT already has monetization and ranked coming soon, so it wins. I can't see how Nexus Blitz and TFT can exist at the same time.

    [–] Champion is a huge disappointment. SpectresHowle 3 points ago in QiyanaMains

    I just think that players need time to adjust/find a playstyle for her as well as some post-release tuning from Riot.

    Same shit happened with Sylas, though it seemed at least people had fun with him during launch. Kayle rework also took a lot of time for people to adjust to. Every champ/rework is either busted or underpowered on release so you just gotta be patient I guess.

    [–] Qiyana is missing out on her river element in ARAM SpectresHowle 7 points ago in ARAM

    Saw a similar problem as well on r/twistedtreeline. Interesting oversight? Im really curious what rito has to say about it, if and how they will fix it.

    [–] We've made it rank 7 SpectresHowle 1 points ago in QiyanaMains

    What build/runes have you been taking?

    [–] I Enjoyed Nexus Blitz More than TFT SpectresHowle 14 points ago in leagueoflegends

    I mean considering TFT draws in the migrating crowd of hearthstone/auto-chess/any strategy players, I’m assuming that’s their intention.

    Every RGM they’ve complained about was due to player drop off (ascension, blood moon, hexakill) the only RGM whose head hasn’t rolled is URF.

    Their problem is that they aren’t creating game modes that have depth and room for player growth/unique strat/meta yet they wanna pin it on player retention. Nexus Blitz was the only thing that came close to what people wanted short of return of dominion IMO.

    People want shorter game experiences but they don’t want no-brain gameplay. Already seeing a few threads of ppl on a TFT crash lul.

    [–] I Enjoyed Nexus Blitz More than TFT SpectresHowle 45 points ago in leagueoflegends

    I really enjoyed nexus blitz too, but TFT already has a monetization model so it’s not going anywhere I bet.

    They fucked nexus blitz over because they attached it to snowdown showdown and cried that there was a huge fall off after people got their rewards... like if there’s going to ppl who grind it for the rewards so why would to test numbers based off of that?

    It’s annoying zzz

    [–] Base Qiyana Concept Art by Gem Lim SpectresHowle 1 points ago in leagueoflegends

    Remember that we are talking about Concets, which are malleable ideas that can be changed, and moved around, so it’s possible.

    [–] Base Qiyana Concept Art by Gem Lim SpectresHowle 1 points ago in leagueoflegends

    If you look at some other concepts for champions its amazing to see how many changes they can go through before we get the final version. I know this thread is full of salty ppl but I find the whole process more fascinating.

    Here are some other interesting ones:

    1. [Ekko] [Sylas] [Illaoi] [Pyke]

    [–] Base Qiyana Concept Art by Gem Lim SpectresHowle 4 points ago in leagueoflegends

    1. You're either trolling or projecting.
    2. The focus of concept art is supposed to the thematic/design/kit. Skin color isn't a concept. (these things can be explored when finding the right palette for the champ)
    3. All of the concept images are in GRAYSCALE, that doesn't make her white? All of her color images in the concept show her current skin color.
    4. Look at concepts for these champs: [Ekko] [Sylas] [Illaoi] [Pyke] You can see they are drawn in grayscale when their shape language is being explored. They also experiment with palettes that also include skin tone variatoins. Hell, Sylas even has a female version in concept.
    5. Concept art shouldn't be guided by shoddy and highly suggestive social politics.

    [–] Base Qiyana Concept Art by Gem Lim SpectresHowle 1 points ago in leagueoflegends

    Probably has to do with the engineering side of building a new champ. Early iterations of concept art are only restrained by the artists imagination and a loose guideline. You pick out the key elements of a few designs and refine it based on what the vfx/engineering/other teams can do.

    I’m also assuming Gem made those concept arts based on an earlier iteration of Qiyanas kit that could’ve changed throughout development! If you look at other champ concept art there are a lot of action poses for abilities that don’t exist to them

    [–] Base Qiyana Concept Art by Gem Lim SpectresHowle 2 points ago in leagueoflegends

    It’s always possible! Camille and Kai’Sa used to be one champ!

    [–] Base Qiyana Concept Art SpectresHowle 11 points ago in QiyanaMains

    Also wanted to add that some of the concept arts make her feel like she'd belong in Skull Girls?